Nora Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears white painted combat armor at almost all times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is knotted and matted. She has gleaming, smiling hazel eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Nora was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her sister before her, after school she went straight into learning to become a Butcher. She tends to her Butcher job now, and dutifully fulfills any obligations she has.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Bonds: Attractive, Job, Poor. Occupation: Butcher
Voice: Scottish accent
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 1800 sp. 1 Disguise kit.
Joan Yeardley, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a brown shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her golden hair is wavy and long. Her skin is flawless and her blue eyes scan people very quickly.
Personality: Abrasive and pushy, she has a hard time making friends. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the west to a Gardener, Joan learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Joan was left her mother's suit of armor and trained in its use and care. She has achieved small success as a Gardener.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Gardener
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 300 gp. Black pearl (1100 gp). Deep blue spinel (1100 gp). Silver pearl (70 gp). Golden yellow topaz (1100 gp). Tiger eye turquoise (4 gp). Alexandrite (1100 gp).
Tree Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears a lot of dark rich colors, with gold accents. Her clothes are grease stained in places. She has done her best to style her white fur to look like a famous performer. Her green eyes are passionate and lively.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the west her family was never financially stable. Tree was born on a far western island where she grew up under the tutelage of her father, an expert Bricklayer. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Bricklayer and was forced into it by her family; and she's repulsed by the pc
Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Bricklayer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 4000 sp. Sardonyx (20 gp). Freshwater pearl (16 gp). Banded agate (16 gp). 1 Minor magic item.
Furrele Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her red crest, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Energy wise she seems alert and responsive.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Rich, Attractive. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp. Alexandrite (200 gp). 1 Minor magic item.
Giselle Pickering, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey clothing when she does not wear armor. She sports a flattop hair cut. She has a dull look in her amber eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Giselle was born the youngest of three triplets. She was taken as a slave by a traveling circus and forced to perform She was granted druidic powers by her dying sister.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and her spouse's relatives view her with great suspicion
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Family, Slave, Debt. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 5 (-3) | 5 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Coral (110 gp).
Ekemon Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a worn and beaten armor. He has styled his black hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to be a healer again
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Eye agate (16 gp). Sardonyx (30 gp). Rose (30 gp). Red-brown spinel (150 gp). Alexandrite (400 gp). Zircon (30 gp). Chalcedony (30 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.
Thamior Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a perfectly clean shirt and pair of pants. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A powerful slaver made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and retire the richest man in the east
Ideals: Philantrophist, Artistic, Entrepeneur. Bonds: Attractive, Job, Mentor. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1800 gp.
Zogdûsh Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is blonde and curly. His eyes are hazel.
Personality: He is very quiet and rarely speaks above a whisper. Zogdûsh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. Through the years after Zogdûsh was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Zogdûsh's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Marry his brother to traveling adventurers; and he is content
Flaws: Shy, Mundane, Antagonistic. Bonds: Family. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 112 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Silver ewer (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Fire opal pendant on a fine gold chain (1500 gp). Solid gold idol (400 gp).
Oskar Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His hair is red and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Oskar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Alexandrite (300 gp).
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