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NPC Generator

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Advanced [show]


Neega Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. She wears her golden hair down. Her green unseeing eyes seem to look past you.

Personality: She snorts whenever she laughs or is feeling confident. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born into a rich family. A freak accident while working with her Shepherd father left her crippled. She struck the Shipwright job and began her own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against dire rats

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Rich, Job. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Neega Shelly, Female Half-Orc Warrior 7
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 10000 sp. Gold music box (2000 gp). Gold dragon comb with red garnet eye (1700 gp). Solid gold idol (300 gp). Solid gold idol (300 gp).


Social Check DCs


Brakka Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, brown shirt, and yellow tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. With wild golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born at the edge of vast island. She worked as a nervous Spice Merchant and found it very stressful. She has worked as a Spice Merchant like her father before her.

Motivation: Wants a kiss; and expand her business

Ideals: Joker, Entrepeneur. Bonds: Nature, Job, Has a crush. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Brakka Abram, Female Half-Orc Rogue 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Giant, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 150 gp.


Social Check DCs


Chenna Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in red turtlenecks beneath a green coat with brown slacks. She has a long auburn ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her father raised her in a mountain cabin. Chenna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is content; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Secretive, Mundane. Bonds: Nature. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Chenna Glenfellow, Female Halfling Paladin 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Bloodstone (50 gp).


Social Check DCs


Engong Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. Her white hair is smooth and relatively long. She has gleaming, smiling blue eyes.

Personality: Aggressive, abrasive, and angry, Engong embodies much of what other species detest in the Half-Orcs. Engong is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a Banker, her father struggled to pay the bills. Her childhood dream was to be a Banker, but she was a colossal failure. She inherited the family business which she has now maintained for 11 years.

Motivation: To reunite with her absent father; and she feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Poor, Job. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Engong Blythe, Female Half-Orc Monk 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Barendd Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a grey vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his silver hair to look like a famous performer. He has gray eyes and a grey hat with a white feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Locksmith in town.

History: A powerful brothel owner made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Locksmith soon after.

Motivation: An old rival family wants him found; and balancing his hectic life and new locksmith responsibilities is difficult

Flaws: Ugly. Bonds: Family, Job, Mentor. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Barendd Holderhek, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp. Brown-green garnet (160 gp).


Social Check DCs


Flask Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing the road beaten gear of a warrior. Her lavender fur is thinning but still full. Her eyes, though not visible through her cowl, are hazel.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Gifted from a young age, Flask studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Has a crush, Adventurer. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Flask Timber, Female Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Nazdûg Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His tied-back hair is golden. He has a dull look in his amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Nazdûg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Family, Poor. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Nazdûg Kitchur, Male Half-Orc Expert 13
Medium (5'3") Half-Orc, Lawful Good (CR 13)
Armor Class 12
Hit Points 71 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 5 (-3)15 (+2)
Skills Religion +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 700 pp. Silver ewer (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She is portly but not overly obese. She keeps her long chestnut hair kept up in a rat tail. She is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born into a rich family. A freak accident while working with her Seamstress mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Marry her brother to traveling adventurers.

Flaws: Depressed, Disease. Bonds: Attractive, Family, Rich. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Enidda Timbers, Female Gnome Commoner 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Chad Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with brown highlights, and long white pants that bunch up around his shoes. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Religious, Rich, Family. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Chad Oakley, Male Human Adept 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 13 (+1)7 (-2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp.


Social Check DCs

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