Mozikth Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His scarlet crest is drawn into a tight pony tail with a dagger scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Mozikth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mozikth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Chain shirt.
Cloud Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail. She has a penchant for wearing a ring with an oversized ruby on her left hand. She keeps her long brown fur kept up in a rat tail. Her eyes, though not visible through her cowl, are green.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is frequently practicing swordplay.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Fletcher, but she got bored and became a Tailor. She has been a successful dealer in antiques buying low and selling high.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur. Bonds: Rich, Attractive, Military, Job. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 11)
Armor Class 11
Hit Points 90 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 900 gp. Silver pearl (90 gp). Silver pearl (90 gp). Blue sapphire (1000 gp). Violet garnet (200 gp). Amber (90 gp). Golden pearl (90 gp). Rock crystal (30 gp). Moss agate (7 gp).
Boddynock Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: Boddynock was born the youngest of three triplets. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter.
Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Gesrethe Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a long, black, dusty cloak. She sports a flattop crest cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She enjoys reading and quiet.
History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she loathes her own lifestyle
Ideals: Logical. Flaws: Ugly, Insomniac, Depressed. Bonds: Poor, Immigrant. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merihim Grief, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his chestnut hair in a flapper bob. His fierce white eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a Masseuse, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.
Motivation: Further expansion of business; and he's looking for his big break
Flaws: Ugly, Hedonist. Bonds: Poor, Job, Adventurer. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 10000 cp. Deep blue spinel (900 gp). Blue quartz (16 gp).
Yurgunn Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a grey coat over a green low-cut shirt, and a top hat upon her head. Her hair is black, silky, and of moderate length. Her blue eyes have a joyful gleam in them most of the time.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She works hard and plays hard.
History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Mason soon after.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Mentor, Job. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 120 gp.
Halimath Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tattered old clothes. His silver hair is still thick. His violet eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Halimath lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother; and his religion dominates his actions
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 19 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
Possessions: 2000 gp. Aquamarine (700 gp). Fiery yellow corundum (900 gp). Black pearl (700 gp). Blue sapphire (900 gp). Rich purple corundum (900 gp). Deep blue spinel (700 gp). Freshwater pearl (15 gp). Eye agate (15 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item.
Arava Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her crest is scarlet and curly. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She acts crazy and hedonistic. The war was a terrible time for her, and Arava does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in a small village she learned the ways of the warrior from her father. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Fighting. Flaws: Hedonist, Depressed. Bonds: Rich, Military. Occupation: Masseuse
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 100 gp.
Nora Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A true patriot, Nora would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the east to a Ploughman, Nora learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.
Motivation: Money/treasure; and expand her business
Flaws: Disease. Bonds: Rich, Attractive, Military, Job. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!