Ar-Beka Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly greatswords and bastard swords. His golden hair is thinning but still full. This brown eyed southerner is not easily forgotten.
Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Ar-Beka was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Halfling people; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Fearful, Racist. Bonds: Criminal record, Attractive. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 138 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
Possessions: 4000 gp. Freshwater pearl (6 gp). Aquamarine (600 gp). Eye agate (6 gp). Deep green spinel (60 gp). Obsidian (6 gp). Bloodstone (60 gp). Blue star sapphire (1200 gp). Red spinel (60 gp). Tiger eye turquoise (6 gp). Banded agate (6 gp). Chrysoprase (60 gp). Coral (60 gp). Onyx (60 gp). Onyx (60 gp). Red spinel (60 gp). Black pearl (600 gp). Rock crystal (60 gp). Tiger eye turquoise (6 gp). 1 Medium magic item.
Great In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his black fur well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: Born in the west to a Unemployed, Great learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Unemployed like his mother before him.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Artistic, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 19000 sp. 1 Minor magic item.
Seebo Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear blue tank tops with brown pants. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north, but his parents moved at a very young age to the south. Seebo was born on a far northern desert where he grew up under the tutelage of his father, an expert Priest. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Passionate, Optimist. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2700 sp. Brown-green garnet (50 gp). Moonstone (30 gp). Deep green spinel (50 gp).
Yevelda Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. She is physically well-built. Her hair is silver and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her tongue was cut out and she uses sign language. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: When she was but 5 years old her parents immigrated from the west. A gifted student she started as a Miner, but she got bored and became a Herbalist. She now owns her own business.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Justice. Flaws: Insane, Disease. Bonds: Immigrant, Job. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Halander Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His chestnut hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Halander's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of dire rats once and for all.
History: Halander hails from a village terrorized by dire rats. When Halander reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Mercenary.
Motivation: He loathes his own lifestyle; and he wants revenge against dire rats
Ideals: Impeccable. Flaws: Depressed. Bonds: Enemies, Military, Job. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Malachite (15 gp). White pearl (50 gp).
Artin Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born in the north, but her parents moved at a very young age to the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, she has sought to make the best of life.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 47 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Bentley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has done his best to style his chestnut hair to look like a famous performer. He has a dull look in his blue eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: To protect his home; and he wants to meet his childhood hero
Flaws: Hedonist. Bonds: Attractive, Military, Adventurer, Guardian. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Infernal, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp.
Chenna Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'2" and wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her chestnut hair is well kept. Her eyes are a pleasant gray.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a great chef.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her homeland was ravaged by war and she spent much of her life rebuilding it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Money/treasure; and to end her boredom
Ideals: Gifted. Flaws: Terse, Mundane, PTSD. Bonds: Rich. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 148 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
Possessions: 10000 gp. Jet (70 gp). Silver pearl (70 gp). Deep blue spinel (1200 gp). Black star sapphire (1600 gp). Deep green spinel (70 gp). Hematite (12 gp). Golden yellow topaz (1200 gp). Carnelian (60 gp). Alexandrite (1200 gp). Golden pearl (70 gp). 1 Medium magic item. 1 Medium magic item.
Alvyn Reese, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alvyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Addict, Insane, Secretive. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 2000 sp.
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