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NPC Generator

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Advanced [show]


Harbek Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a brown and pastel robe with the hood down. His tied-back hair is red. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of dire rats once and for all.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Disciplined. Bonds: Enemies, Nature, In love, Has a crush. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Harbek Caebrek, Male Dwarf Commoner 6
Medium (4'3") Dwarf, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Tervaround Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. She wears her golden hair up. She has gleaming, smiling gray eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Tervaround Albaratie, Female Gnome Cleric 10
Small (3'1") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)7 (-2) 13 (+1)9 (-1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she very much looks the part of a Shipwright. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born on a small isolated farm. Her childhood dream was to be a Miner, but she was a colossal failure. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is unsatisfied with her job.

Flaws: Insane. Bonds: Job, Attractive, Criminal record, Nature. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Therlin Burrowfound, Female Dwarf Cleric 5
Medium (3'9") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 8 (-1)10 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Hupe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears silk and lounges about seductively. He wears a colorful flower in his chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Carter business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Justice, Philantrophist. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Hupe Kettlewhistle, Male Halfling Warrior 11
Small (3'1") Halfling, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 54 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 8 (-1)16 (+3)
Skills Athletics +4, History +6
Senses Passive Perception 9
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6

Possessions: 1300 gp. Red spinel (130 gp). Violet garnet (1500 gp). Malachite (15 gp). Coral (130 gp).


Social Check DCs


Riswynn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a bow on her belt. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a cross on it. She keeps her silver hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is skeptical of what others tell her and is slow to trust.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Riswynn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Sensitive, Shy. Bonds: Attractive. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Riswynn Rumnaheim, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp.


Social Check DCs


Eridred Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and pastel handkerchief worn on her right side. Her silver hair is unkempt and raggedy. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Spice Merchant, who enjoyed hunting, Eridred was taken on many hunting expeditions. In her 10th year, her parents were killed by a orcs raid, leaving Eridred alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.

Motivation: She wants revenge against orcs; and someone believes her a fraud

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Poor, Nature, Enemies. Occupation: Barrister

Voice: American accent

Attributes [hide]

Eridred Caebrek, Female Dwarf Fighter 7
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Lapis lazuli (16 gp). Black opal (1100 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, grey, dusty cloak. His chestnut hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: A deep hatred of illithids; and an old rival family wants him found

Ideals: Optimist, Gifted. Bonds: Family, Adventurer, Enemies. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Diggory Tewksbury, Male Human Barbarian 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Coral (100 gp).


Social Check DCs


Abalaba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she typically wears blue cloth garments or leather armor. She wears her blonde hair up. She is very pretty but has cold, dead eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not believe in violence as a means to an end. She is a dedicated Tanner but believes her peers are too gung-ho.

History: Born in the north to a Tanner, Abalaba learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She struck the Tanner job and began her own company from there.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Athletic, Pacifist. Bonds: Attractive, Job, Rich. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Abalaba Timbers, Female Gnome Bard 8
Small (3'3") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 51 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: Amber (110 gp). Sard (20 gp). Jasper (20 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. His long black hair reaches down to his waist. His hazel eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 13th year, his parents were killed by a giants raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Southey, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 5 (-3)8 (-1) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2200 sp.


Social Check DCs

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