Rrath Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise violet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Rrath hails from a village terrorized by brigands. In his 18th year, his parents were killed by a brigands raid, leaving Rrath alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy, Secretive. Bonds: Poor, Attractive, Enemies. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp. Violet garnet (1000 gp). Chalcedony (20 gp). Smoky quartz (20 gp). 1 Minor magic item.
Anastrianna Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tan costume with the symbols of the four houses of cards on her torso. Sporting a black mohawk this woman's hair draws a lot of attention. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Secretive, Forgetful. Bonds: Attractive, Mentor, Religious. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 5 (-3) | 10 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp. Blue quartz (10 gp).
Neega Easton, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears baggy black pantaloons and a brown scarf. She is tall, broad shouldered and powerfully built. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are violet and catlike.
Personality: She acts crazy and hedonistic. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a criminal king-pin and mafia family Her childhood dream was to be a Dyer, but she was a colossal failure. She struck the Bounty Hunter job and began her own company from there.
Motivation: She doesn't get along with people that don't share her tastes; and an old rival family wants her found
Ideals: Impeccable. Flaws: Hedonist. Bonds: Family, Criminal record, Job. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Raiann Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her white crest is braided into rings. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to her, and she is able to talk to them.
History: Gifted from a young age, Raiann studied abroad. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Rich, Attractive. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. Banded agate (12 gp). Deep green spinel (150 gp).
Nemeia Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green collared shirt and blue skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She is muscular with a powerful set of arms. She has done her best to style her purple hair to look like a famous performer. Her silver eyes have a joyful gleam in them most of the time.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She comes from a rich southern family. Nemeia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nemeia decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Tanner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Tabaxi compassion; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Shy, Fearful, Racist. Bonds: Rich, Criminal record. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1600 gp. Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1200 gp). A delicate silver chain set with a tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his ceremonial dagger. His long cinnamon fur is drawn into a two foot long braid. He has several tiny jet earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Impeccable, Gifted. Bonds: Rich. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 48 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 900 gp. Fire opal (800 gp). Peridot (30 gp). Blue quartz (10 gp). Peridot (30 gp). Smoky quartz (30 gp).
Stacee Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her golden hair is slicked back into a classic pompadour. Her green eyes dart from person to person.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a pair of adventurers, Stacee grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Racist. Bonds: In love, Adventurer. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Nissa Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a skull on it. Her silver hair is cut short. She has a tattooed face.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. The war was a terrible time for her, and Nissa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Justice, Entrepeneur. Flaws: Depressed. Bonds: Military, Poor. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 79 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item.
Sarai Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a custom-built plate barding that's adorned with red lining and desert motifs. Her brown hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a habit of throwing herself into exceedingly dangerous situations.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and seeks redemption
Flaws: Impulsive. Bonds: Attractive, Guardian, Military, Criminal record. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 4 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!