Rurik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely brown suit with violet socks and a vest with buckled shoes. His hair is cut close to his head. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Rurik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Rurik and his spouse have recently divorced.
Motivation: Regain custody of his daughter.
Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +1
Possessions: 30000 cp. Violet garnet (300 gp). Hematite (15 gp). Lapis lazuli (15 gp). Jasper (20 gp).
Ekemon Trust, Male Tiefling [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He likes to wear green tank tops with brown pants. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his singing dream.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Jeweler
Voice: German accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
Audhild Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is kept up in a ponytail inside a deerstalker hat. Her face is scarred and worn.
Personality: She never swears and excessively uses polite adverbs when speaking. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's in love.
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Animal Trainer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Druidic, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 360 gp.
Left-Handed Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown tunic with green highlights, and long violet pants that bunch up around her shoes. She keeps her lavender fur in a pixie cut. Her face is covered beneath a completely black helmet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the west. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a Knight soon after.
Motivation: To clean up the streets; and further expansion of business
Ideals: Joker. Flaws: Insane. Bonds: Immigrant, Job, Guardian. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp. Iolite (20 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Hailey, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze, and is pretty ugly. He has a long chestnut beard with little hanging trinkets. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy. Bonds: Rich, Military, Mentor. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 54 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1500 gp. Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Acton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by sweets. His hair is black and very short. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 14000 sp. Fire opal (1000 gp). Eye agate (12 gp). Deep blue spinel (800 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.
Olivia Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a white vest and prefers tan and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is smooth and relatively long. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She misses her home and complains about the freezing weather, even in summer.
History: She was born on a small isolated farm. She worked as a nervous Unemployed and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job.
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Banded mail.
Mardred Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. She carries with her a set of whips, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her small hat is riddled with cuts and holes. This green eyed northerner is not easily forgotten.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for her; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Impeccable, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 gp.
Harvest Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his black fur in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.
History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Impeccable. Flaws: Lazy. Bonds: Rich, Criminal record, Job, Enemies. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 73 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: Obsidian (11 gp).
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