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NPC Generator

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Advanced [show]


Ghesh Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a brown scarf. His blue crest is lengthy. This gold eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Ghesh was raised in a hard working conservative environment. A freak accident while working with his Dyer father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Job. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Ghesh Caavylteradyn, Male Dragonborn Bard 11
Medium (6'1") Dragonborn, True Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2500 gp. Amber (160 gp). Lapis lazuli (11 gp). Violet garnet (1100 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Khrosh Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears just a black suit. He is tall, broad shouldered and powerfully built. His deerstalker hat is riddled with cuts and holes. His brown unseeing eyes seem to look past you.

Personality: Khrosh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.

History: Born in the west to a Map Maker, Khrosh learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Extrovert, Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Khrosh Marleigh, Male Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)2 (-4) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 400 sp. Silver comb with moonstones (200 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).


Social Check DCs


Millicent Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses well, typically a more casual-formal manner. Her hair is cut close to her head. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To protect her home; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Guardian. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Millicent Sherman, Female Half-Elf Expert 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)15 (+2) 9 (-1)8 (-1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Orc, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 6 Acid flasks. 2 Antitoxin. 2 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Eldon Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his grey robe. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. His head has been shaved. His thin eyebrows rest above his beady gray eyes.

Personality: Overbrimming with self-confidence, Eldon isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Eldon Sympony, Male Gnome Sorcerer 12
Small (3'6") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 43 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Deception +5, History +7
Senses Passive Perception 9
Languages Common, Gnome, Elven, Dwarven, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666530

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (1100 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (1500 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Ronobe Moral, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a worn and beaten armor. Her blue hair is matted, messy, and big. Her gold eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: From birth she was tutored by a cruel and relentless mentor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record, Mentor. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Ronobe Moral, Female Tiefling Sorcerer 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 7 (-2)11 (+0)
Skills Insight +1, Intimidation +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp.


Social Check DCs


Azdûsh Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple white robe with yellow stripes complete with hood. He has wavy chestnut hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Flaws: Ugly, Mundane. Bonds: Family, Religious. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Azdûsh Clapham, Male Half-Orc Bard 9
Medium (6'8") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 7000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Theodoric Wellington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He inherited the family business which he has now maintained for 8 years.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic. Flaws: Addict. Bonds: Job, Religious, Criminal record. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Wellington, Male Human Cleric 7
Medium (5'7") Human, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 6 (-2)16 (+3)
Skills Medicine +1, Nature +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his copper crest up. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Salasar Baharoosh, Male Dragonborn Bard 9
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 70 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 1700 gp. Jade (130 gp). Black pearl (1400 gp).


Social Check DCs


Beast In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. Her yellow fur is thinning but still full. Her hazel eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Beast In the Storm, Female Tabaxi Fighter 4
Medium (4'8") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 14 (+2)18 (+4)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs

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