Zephan Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears baggy green pantaloons and a black scarf. His blue hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Merchant profession.
History: Zephan lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Herbalist job and began his own company from there.
Motivation: He is unsatisfied with his job; and to unite with his brother
Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Giant, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 13000 sp. Embroidered and bejeweled glove (3000 gp).
Skûn Appleton, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and dresses in collared shirts and wears a proper scarf over his head. He wears his white hair up in a very large beehive style do. His blue eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Skûn was born on a far southern plains where he grew up under the tutelage of his mother, an expert Mason. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skûn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Nature, Immigrant. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 2000 cp.
Five Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He wears a deerstalker hat to cover his moderate length cinnamon fur. His amber eyes peer out from beneath his deerstalker brown hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. Five was born on a far western island where he grew up under the tutelage of his mother, an expert Bounty Hunter. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He'd like to take his coworkers down a peg; and to be a crown-heir again
Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Bounty Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Brown-green garnet (150 gp). Onyx (40 gp). Pink pearl (150 gp). Black pearl (700 gp). 1 Minor magic item.
Curran Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his crossbow. Beneath his clothing is a huge mess of scar tissue. He has wavy blonde hair. His eyes, though not visible through his cowl, are green.
Personality: While he acts the brute, he is far gentler than he would appear. His job bores him to no end. He has decided to make it more interesting.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has decided he is irredeemable.
Ideals: Fighting. Bonds: Slave, Adventurer, Criminal record. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Glim Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized jet on his left hand. His black hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Glim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Glim. He now travels the world, in search of power and loot.
Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend
Flaws: Insomniac. Bonds: Adventurer, Rich, Attractive, Criminal record. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp. 1 Masterwork Common Melee.
Avice Tyndall, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears just a brown suit. She wears a Stetson hat to hide her balding. She has a dull look in her violet eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: She is content; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
Possessions: 2000 gp. Red-brown spinel (90 gp). Red garnet (90 gp). Red spinel (90 gp). Citrine (40 gp). Rich purple corundum (600 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item.
Oren Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a white and grey robe with the hood down. His hair is white, silky, and of moderate length. His eyes are hazel and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.
History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Giant
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 23000 sp.
Quarion Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tan Stetson hat and tan clothes. His chestnut hair has been sun bleached extensively. His eyes are likewise violet.
Personality: Calm and collected, he is a well trained Servant. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Quarion studied abroad. His mother was a soldier and died while he was still young. Quarion was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Servant for hire.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Military. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Semyaza Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents, and carries nunchakus. Her purple hair is knotted and matted. This black eyed westerner is not easily forgotten.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Semyaza was born with her mother's beautiful face. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Selfish. Bonds: Attractive. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 60 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Aquamarine (1100 gp). Jasper (20 gp). Amethyst (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!