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NPC Generator

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Adelard Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is braided into rings. His hazel eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Opinionated. Bonds: Attractive, Slave, Poor. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Adelard Raethran, Male Half-Elf Wizard 8
Medium (4'11") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 400 gp. Jasper (70 gp). Alexandrite (1500 gp). Deep blue spinel (1500 gp).


Social Check DCs


Left-Handed On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears brown cloth garments or leather armor. Her gray fur is slicked back into a classic pompadour. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Left-Handed was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was taken from her home at a very young age. After a long history of fighting, Left-Handed and her spouse have recently divorced.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Antagonistic. Bonds: Immigrant, Military, Poor, Slave. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Left-Handed On the Mountaintop, Female Tabaxi Expert 10
Medium (4'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Animal Handling +4, Performance +8
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1700 gp. A necklace of small pink pearls (1000 gp).


Social Check DCs


Ovina Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a faded coat and loose pants complete with broad hat and is in decent physical shape. Her silver hair is unkempt and raggedy. Her fierce brown eyes like to dwell on things.

Personality: She is very quiet and rarely speaks above a whisper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Philantrophist. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Ovina Goblinbane, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Azza Hope, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a feathered hat to cover her moderate length red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Azza was raised in a hard working conservative environment. Her father took her hunting and taught her how to get in the mind of other creatures. She inherited the family business which she has now maintained for 10 years.

Motivation: Wants to work out more often; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Terse. Bonds: Adventurer, Job, Nature. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Azza Hope, Female Tiefling Rogue 8
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)8 (-1) 11 (+0)18 (+4)
Skills Investigation +2, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Care, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her hair is blue and curly. Her red eyes dart from person to person.

Personality: She is extraordinarily eccentric. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After a long history of fighting, Armara and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Antagonistic. Bonds: Mentor, Religious, Criminal record. Occupation: Roofer

Voice: German accent

Attributes [hide]

Armara Care, Female Tiefling Warrior 7
Medium (5'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 50000 cp. Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with grey stripes complete with hood. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a card on it. His auburn hair is unkempt and raggedy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Trey Goltorah, Male Half-Elf Commoner 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)14 (+2) 16 (+3)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Celestial, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Marbas Mute, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He prefers to wear flannel. His silver hair is knotted and matted. His half smiles and gold eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Marbas was left his father's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Bookbinder.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Has a crush. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Marbas Mute, Male Tiefling Commoner 2
Medium (6'7") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Goblin, Giant, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Fargas Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely red suit with tan socks and a vest with buckled shoes. His hair is white and very short. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by brigands. Fargas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist. Bonds: Attractive, Enemies, Military, In love. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Fargas Goodbarrel, Male Halfling Expert 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Violet garnet (300 gp).


Social Check DCs


Alberich Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright grey suits and hats. His hair is long and blonde with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: Born in the south to a Seamstress, Alberich learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Alberich Brawnanvil, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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