Eldon Murnig, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Jeweler uniform. He has blonde hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 2 years.
Motivation: Retire the richest man in the east; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 76 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Goblin
Attacks Melee +1 / 3d4-2, Ranged +1 / 3d4-2, Grapple -2
Possessions: 30 pp.
Ernest Walpole, Male Human [Permalink]
Personal [hide]
Description: A 5'6" eastern man, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of eastern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ernest's homeland. Ernest decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 gp. 3 Tanglefoot bags.
Bidreked Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a green tunic with white highlights, and long yellow pants that bunch up around his shoes, and sports empty pouches on his belt. His green crest is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Gifted from a young age, Bidreked studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and to protect his home
Ideals: Fighting, Gifted, Philantrophist. Flaws: Insomniac. Bonds: Family, Guardian. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 23 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 270 pp. Smoky quartz (50 gp). Black star sapphire (500 gp). Bloodstone (50 gp). Chalcedony (50 gp). Blue sapphire (500 gp). Aquamarine (1600 gp). White pearl (50 gp). Iolite (50 gp). Golden yellow topaz (1600 gp).
Bidreked Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He keeps his gold crest in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the west, but his parents moved at a very young age to the south. He found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Bidreked and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant, Adventurer. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1000 sp.
Criella Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her hair is dark red and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a great chef.
History: Gifted from a young age, Criella studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She has worked as a Fortune-teller like her father before her.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 30000 cp. 3 Alchemist’s fire. 1 Everburning torch. 4 Holy water.
Vanchu Rylan, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. Her tied-back hair is brown. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Calm and collected, she is a well trained Unemployed. She feeds upon the attention of others.
History: Sold as a small child to a brothel owner, Vanchu was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and she uses money and sex appeal to get what she needs
Ideals: Athletic. Bonds: Rich, Attractive, Job, Mentor, Slave. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 11)
Armor Class 11
Hit Points 58 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2100 gp. Clear bright green emerald (4000 gp). Alexandrite (800 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item.
Jacoba Blackwood, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in earthy colors with a grey and green handkerchief worn on her right side. She has a very tight haircut. She has brown eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She would rather hide behind her crafts than deal with other people.
History: Jacoba hails from a village terrorized by giants. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Artistic. Flaws: Shy. Bonds: Enemies, Job. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp. Jet (120 gp).
Hugh Kendall, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Insomniac, Mundane. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 50 gp. Red spinel (70 gp). 4 Thunderstones.
Silent Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is renowned for his bright brown suits and hats. His black fur is lengthy. He wears crescent spectacles with a black brim.
Personality: He is irascible and easily irritated. He is afraid of women and trembles around them
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Flaws: Antagonistic, Shy, Insomniac, Insane. Bonds: Rich. Occupation: Adventurer
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 58 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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