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NPC Generator

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Advanced [show]


Rurik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He wears a feathered hat to hide his balding. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Rurik was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Military. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Rurik Glanhig, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. Red garnet (60 gp).


Social Check DCs


Umpen Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his chestnut hair. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Umpen embodies much of what other species detest in the Gnomes. He takes great joy in being the best Map Maker in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He became a Map Maker soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Umpen Glittergem, Male Gnome Cleric 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 10 (+0)6 (-2)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp.


Social Check DCs


Aline Hayden, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears rags and sports a simple walking cane. She keeps her long black hair kept up in a rat tail. Her hazel eyes are passionate and lively.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to loving parents in a slum to the north. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Aline began to lead the lost caravan. She is searching for what she claims is her rightful reward.

Motivation: To share knowledge with the world; and revenge

Ideals: Entrepeneur, Logical. Flaws: Greedy. Bonds: Poor, Adventurer, Enemies. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Aline Hayden, Female Human Adept 8
Medium (5'1") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. Violet garnet (1000 gp).


Social Check DCs


Flask Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He sports brown clothing, slightly heavier than average wear. His cinnamon fur is lengthy. His eyes are green.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: Gifted from a young age, Flask studied abroad. When Flask reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Stableman.

Motivation: He has a crush on the local Sculptor; and further expansion of business

Ideals: Disciplined, Gifted. Bonds: Military, Job, Has a crush. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Flask Buttons, Male Tabaxi Monk 8
Medium (5'2") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)18 (+4) 16 (+3)13 (+1)
Skills Arcana +7, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Dwarven, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Greethen Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his copper crest. His gold eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: The child of northern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Greethen Qyxpahrgh, Male Dragonborn Aristocrat 5
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 16 (+3)18 (+4)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Half-Plate. 1 Full Plate.


Social Check DCs


Dagger In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He prefers to wear pastel pants and tee shirts. His orange fur is greasy and uncared for. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Cursed with lycanthropy at a very young age, Dagger has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many brigands want him driven away.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Dagger In Woods, Male Tabaxi Monk 9
Medium (5'11") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. Banded agate (7 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Pain, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tight fighting clothing, which leaves very little to the imagination. She has moderate length dark red hair. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of brigands once and for all.

History: Hecat hails from a village terrorized by brigands. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She's since become an addict/alcoholic.

Motivation: A deep hatred of brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Enemies. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Hecat Pain, Female Tiefling Aristocrat 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 5 (-3)11 (+0) 6 (-2)12 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 sp.


Social Check DCs


Tomi Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is cut short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 6 years old his parents immigrated from the east. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: He is greedy; and he is terrified, and will act out of fear

Flaws: Addict, Fearful. Bonds: Rich, Enemies, Immigrant. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Tomi Thistletop, Male Halfling Ranger 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)9 (-1) 7 (-2)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60000 cp. Silver chalice with lapis lazuli gems (130 gp). Old masterpiece painting (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Minor magic item.


Social Check DCs


Charles Harper, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His silver hair is thinning but still full. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Charles studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Brewer.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Gifted, Fighting. Bonds: Poor, Job. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Charles Harper, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs

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