Kipper Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Rich, Adventurer. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Silver chalice with lapis lazuli gems (110 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Minor magic item.
Lewis Wade, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his auburn hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the west, but his parents moved at a very young age to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. Brown-green garnet (120 gp). 4 Antitoxin.
Chaedi Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dark leathers with embroidery. She has wavy black hair. Her eyes, though not visible through her cowl, are brown.
Personality: Always inclined to offer people food she seems plenty friendly. Chaedi is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Doctor.
Motivation: She is wracked by social anxiety; and her relatives are trying to arrange a marriage
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Family, Job. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Vonana Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. She keeps her black hair in a flapper bob. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is irascible and easily irritated. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.
Motivation: An old rival family wants her found; and regain custody of her son
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich, Family. Occupation: Cook
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: White pearl (90 gp).
Laucian Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in a small island village. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Shy. Bonds: Attractive, Enemies, Nature, Slave. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 310 gp.
Tawna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is renowned for her bright red dresses and hats, and she perpetually has her warhammer ready. Her blonde hair is heavily combed to the left. She wears large thick round spectacles.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Energy wise she seems alert and responsive.
History: Gifted from a young age, Tawna studied abroad. There was a wharf not far from home where she often wandered off to fish. She was granted necromantic powers by her dying brother.
Motivation: Retire the richest woman in the south; and find a way to reverse the transformation of her brother
Ideals: Fighting, Disciplined, Professionalism, Gifted, Entrepeneur. Bonds: Nature. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Hugolina Shirley, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She usually wears her brown robe and has her trident always slung over her shoulder. She wears a colorful flower in her silver hair. Her eyes are amber and she is always smoking a pipe.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Engraver job and began her own company from there.
Motivation: To get a good night's sleep; and further expansion of business
Flaws: Shy, Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Alexandrite (1200 gp). 4 Smokesticks.
Grumbar Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He sports white clothing, slightly heavier than average wear. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1600 gp. 1 Minor magic item.
Riswynn Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She is physically well-built. Her hair is auburn and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not trust anyone and sleeps with one eye open.
History: She was born to a criminal king-pin and mafia family Like her father and her brother before her, after school she went straight into learning to become a Barrister. She now owns her own business.
Motivation: Expand her business; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Shy, Insomniac. Bonds: Poor, Criminal record, Job. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
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