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NPC Generator

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Advanced [show]


Jade In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his orange fur well, parting it to the right. He wears an eyepatch.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Beggar business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Jade In the Wind, Male Tabaxi Barbarian 15
Medium (5'4") Tabaxi, Lawful Evil (CR 15)
Armor Class 13
Hit Points 123 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)4 (-3) 18 (+4)15 (+2)
Skills History +2, Persuasion +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 6000 gp. Amethyst (120 gp). Iolite (50 gp). 1 Minor magic item.


Social Check DCs


Orryn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He is bald on top and has large white tufts of hair around his ears. His blue eyes peer out from beneath his feathered tan hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and to unite with his brother

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Orryn Gimlen, Male Gnome Commoner 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Simon Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He wears his chestnut hair up. His eyes are blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: He's in love; and revenge

Ideals: Philantrophist, Justice. Bonds: Attractive, Poor, Nature. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Simon Eathalena, Male Half-Elf Ranger 12
Medium (5'7") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Investigation +6, Stealth +7
Senses Passive Perception 9
Languages Common, Elven, Druidic, Auran
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 26000 sp. Blue sapphire (1500 gp). Golden yellow topaz (900 gp). Coral (40 gp). Jade (40 gp). Banded agate (6 gp). Deep blue spinel (900 gp). Amber (40 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Duvamil Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her flail. She has moderate length silver hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Duvamil isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: When she was but 5 years old her parents immigrated from the north. Her childhood dream was to be a Crown-heir, but she was a colossal failure. She struck the Herbalist job and began her own company from there.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Criminal record, Immigrant, Job. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Duvamil Fiddlefen, Female Gnome Expert 7
Small (3'3") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Abyssal, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 70000 cp.


Social Check DCs


Dreali Horineth, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a blue poncho over his likewise colored trousers and shirt. He has moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: Dreali is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert, Persistence. Flaws: Mundane. Bonds: Poor, Job. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Dreali Horineth, Male Elf Warrior 11
Medium (4'10") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 43 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)10 (+0) 14 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2300 gp. Red-brown spinel (60 gp). Alexandrite (900 gp). Sardonyx (60 gp). Deep blue spinel (900 gp). Star ruby (1100 gp).


Social Check DCs


Euron Music, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy purple stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His purple hair is knotted and matted. His black eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a Sellsword, his father struggled to pay the bills. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Euron Music, Male Tiefling Druid 4
Medium (6'3") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. 2 Tanglefoot bags. 3 Smokesticks. 2 Tanglefoot bags.


Social Check DCs


Quarion Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a yellow scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long brown beard with little hanging trinkets. His brown unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: Quarion lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Quarion and his spouse have recently divorced.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Disease, Antagonistic. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Quarion Netyoive, Male Elf Adept 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 12 (+1)8 (-1)
Skills Insight +3, Investigation +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Solid gold idol (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp).


Social Check DCs


Gale Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears pastel painted combat armor at almost all times. His yellow fur is unkempt and raggedy. His copper eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: Born to a Armorer, his mother struggled to pay the bills. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Gale Of Claws, Male Tabaxi Commoner 14
Medium (6'8") Tabaxi, Chaotic Good (CR 14)
Armor Class 10
Hit Points 62 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 17 (+3)18 (+4)
Skills Athletics +6, Performance +9
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +9

Possessions: 600 pp. Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawar Kendall, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bristling with hidden weapons, mostly glaives and crossbows. Her blonde hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tawar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tawar. Being a Actor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Criminal record, Religious. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Tawar Kendall, Female Half-Orc Warlock 1
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 17 (+3)13 (+1)
Skills Religion +1, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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