Maegan Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. Her moppish black hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She now owns her own business.
Motivation: Revenge; and expand her business
Ideals: Fighting. Bonds: Attractive, Enemies, Religious, Job. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 41 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Orc, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Jane Graeme, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a long, grey, dusty cloak. She keeps her long silver hair kept up in a rat tail. She wears an eyepatch.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was raised in a desert tribe. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 sp.
Crampernap Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His hair is always cut to a buzz. His face is scarred and worn.
Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Crampernap was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He wants revenge against goblins; and wants to open a new tavern
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Deep green spinel (40 gp).
Aym Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. She has wavy chestnut hair. Her eyes are likewise white.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She misses her home and complains about the freezing weather, even in summer.
History: The child of southern immigrants she idolized her mother. Aym was born on a far southern forest where she grew up under the tutelage of her mother, an expert Performer. She now mingles about in high society.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Athletic. Flaws: Racist. Bonds: Rich, Immigrant, Religious. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 1 Thunderstones.
Egelina Bradford, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. She is bald on top and has large auburn tufts of hair around her ears. Her hazel eyes dart from person to person to random spaces in the air.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has all her life been fascinated with painting.
History: She comes from a rich southern family. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Rich, Nature. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 64 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 19 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Infernal, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faral Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a fancy blue dress. She has a penchant for wearing a ring with an oversized topaz on her left hand. She has wavy blonde hair. Her eyes are a pleasant green.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. Through the years after Faral was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Faral's mother didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To unite with her sister; and to reunite with her absent mother
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush, Family. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 14 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 60 pp. 1 Minor magic item.
Koth Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a red coat with white slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich eastern family. After coming to the age of reason, Koth took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Mason
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 600 gp.
Azza Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). Her silver hair is still thick. Her eyes are a pleasant white.
Personality: She is a Gardener first and foremost. She believes firmly that knowledge should be universal. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born in the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Job, In love, Immigrant, Adventurer. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 600 gp. An abacus with copper, silver and gold markers (160 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghaliver Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He has always had a great fascination with Dragonborn culture. He is a great chef.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: A strong sense of loyalty to Dragonborn people; and he is greedy
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 63 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1800 gp. Azurite (7 gp). Carnelian (70 gp). Rock crystal (70 gp). Moss agate (7 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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