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NPC Generator

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Advanced [show]


Purban Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is cut short with large spiked bangs in the front. This amber eyed southerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: He was born into a rich family. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Rich, Has a crush. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Purban Hilltopple, Male Halfling Commoner 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 9 (-1)9 (-1)
Skills Nature +6, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Elven, Aquan, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). A silver and pearl hairclip (100 gp). Silver comb with moonstones (700 gp). Cloth of gold vestments (150 gp).


Social Check DCs


Patrin Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a green costume with the symbols of magic on his torso. His white crest, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Seeks redemption; and he uses money and sex appeal to get what he needs

Flaws: Shy, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Patrin Mystan, Male Dragonborn Bard 14
Medium (6'3") Dragonborn, Lawful Evil (CR 14)
Armor Class 11
Hit Points 92 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 18 (+4)9 (-1)
Skills Insight +9, Nature +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 5000 gp. Zircon (20 gp). Sardonyx (20 gp). Moonstone (20 gp). Smoky quartz (20 gp). Bloodstone (20 gp). Chalcedony (20 gp). Carnelian (20 gp). Coral (120 gp). 1 Medium magic item.


Social Check DCs


Shamash Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His rusty crest is thinning but still full. His red unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Detective. He also is a firm believer in the manly ideal.

History: He got into the Detective business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Rich, Job. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Shamash Baharoosh, Male Dragonborn Warlock 6
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)8 (-1) 14 (+2)17 (+3)
Skills Athletics +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


River Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She invites people to come help in her community garden.

History: A powerful necromancer made her what she is. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: To clean up the streets.

Ideals: Philantrophist. Bonds: Poor, Guardian, Mentor. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

River Blossom, Female Tabaxi Monk 4
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Bloodstone (50 gp). Lapis lazuli (7 gp).


Social Check DCs


Gale Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His red fur is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Slave. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Gale Prim Posies, Male Tabaxi Commoner 8
Medium (6'6") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 40 pp. Lapis lazuli (12 gp). Alexandrite (500 gp). Star rose quartz (40 gp). Silver pearl (60 gp).


Social Check DCs


Ghâm Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a white suit, black shirt, and grey tie. His tied-back hair is silver. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Ghâm embodies much of what other species detest in the Half-Orcs. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south to a Stylist, Ghâm learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghâm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Ghâm Allerton, Male Half-Orc Cleric 10
Medium (6'5") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1900 gp. Malachite (5 gp). Blue quartz (5 gp). Malachite (5 gp). Star ruby (1300 gp).


Social Check DCs


Miles Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to cover his moderate length blonde hair. His hazel eyes peer out from beneath his broad brown hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Disciplined. Bonds: Adventurer, Poor. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Myerscough, Male Human Sorcerer 11
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 1300 gp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (600 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Home, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.

History: The child of southern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Lazy. Bonds: Rich, Attractive, Immigrant. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Thomas Home, Male Human Bard 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)11 (+0) 9 (-1)17 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs


Panana Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a long, blue cloak. Her hair is blonde and curly. She tend to wears goggles to shield her eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. Her first spouse was a Merchant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Many dire rats want her driven away; and to be a merchant again

Ideals: Joker. Bonds: Rich, Family, Job, Enemies. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Panana Shadowcloak, Female Gnome Adept 5
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)16 (+3) 11 (+0)12 (+1)
Skills History +6, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Druidic, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 90 pp.


Social Check DCs

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