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NPC Generator

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Advanced [show]


Hoglik Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a white armored body suit, with a simple brown line shooting up and back down. His brown hair is unkempt and raggedy. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. A true patriot, Hoglik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He wants revenge against illithids; and he doesn't get along with people that don't share his tastes

Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Hoglik Bentham, Male Half-Orc Barbarian 7
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 7 (-2)6 (-2)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. White pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torgga Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. She wears a broad hat to cover her moderate length auburn hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She can speak with the recently deceased. She feeds upon the attention of others.

History: Torgga was raised in a hard working conservative environment. A gifted student she started as a Unemployed, but she got bored and became a Shepherd. She's since become an addict/alcoholic.

Motivation: She would like to get married and retire; and balancing her hectic life and new shepherd responsibilities is difficult

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Has a crush. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Torgga Dankil, Female Dwarf Commoner 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)11 (+0) 9 (-1)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kava Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She has brass crest. She is baby faced.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also has developed a complete distrust of the Laborer profession.

History: Kava was born the youngest of three triplets. She found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better world.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and her relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Job, Family, Adventurer, Criminal record. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Kava Chumbyxirinnish, Female Dragonborn Druid 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1900 sp. Brass mug with jade inlays (500 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Gillyd Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered falchion and tarnished longbow as well. Her red hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gillyd took refuge in the old dungeon and found the beat up longbow and armor she uses now. She got away from her former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Insomniac, Cynical, Addict. Bonds: Nature. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Gillyd Bofdann, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 16 (+3)9 (-1)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 cp. 2 Antitoxin.


Social Check DCs


Grom Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is knotted and matted. He has several tiny topaz earrings on each ear.

Personality: Aggressive, abrasive, and angry, Grom embodies much of what other species detest in the Half-Orcs. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Grom was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He uses money and sex appeal to get what he needs; and he seems to be bored by most things

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Grom Marleigh, Male Half-Orc Aristocrat 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Athletics +5, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 600 gp. Black pearl (1500 gp). Black pearl (1500 gp).


Social Check DCs


Helen Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears violet cloth garments or leather armor. Her hair, while still mostly silver, has prominent grey streaks. Her eyes, though not visible through her cowl, are violet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Helen hails from a village terrorized by orcs. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Soapmaker. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To pay off her debts; and further expansion of business

Flaws: Cynical. Bonds: Enemies, Job, Adventurer, Debt. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Helen Chance, Female Half-Elf Paladin 11
Medium (5'9") Half-Elf, Neutral Good (CR 11)
Armor Class 9
Hit Points 92 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Druidic, Goblin
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2600 gp. Blue quartz (14 gp). Bloodstone (50 gp). Black opal (600 gp).


Social Check DCs


Silent Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting clothing which further accentuates her frame. Her lavender fur, when down, is lengthy. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a mechanic, and taught her how to fix just about anything. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Silent Of Snakes, Female Tabaxi Rogue 7
Medium (5'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 700 gp. Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Gildmak Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright red suits and hats. With bright red hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gildmak lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Joker, Fighting. Flaws: Ugly, Insane. Bonds: Family. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Gildmak Porridgepot, Male Halfling Expert 4
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Everard Everleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey costume with the symbols of luck on his torso, he is not a threatening figure. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.

History: Everard hails from a village terrorized by drow. His childhood dream was to be a Merchant, but he was a colossal failure. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and a deep hatred of drow

Flaws: Lazy, Depressed. Bonds: Enemies, Job. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Everard Everleigh, Male Human Druid 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 14 (+2)7 (-2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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