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NPC Generator

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Advanced [show]


Bolhild Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Mason born in the past three hundred years. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Bolhild Orcfoe, Female Dwarf Adept 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 13 (+1)8 (-1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Megged Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.

History: When he was but 6 years old his parents immigrated from the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break

Ideals: Pacifist. Bonds: Rich, Immigrant, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Megged Wilberforce, Male Half-Orc Rogue 6
Medium (5'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norkruuth Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green tunic with brown highlights, and long green pants that bunch up around his shoes. He wears his green crest down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mason for hire.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and expand his business

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Norkruuth Mystan, Male Dragonborn Sorcerer 12
Medium (6'8") Dragonborn, Neutral Evil (CR 12)
Armor Class 13
Hit Points 30 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)8 (-1) 13 (+1)16 (+3)
Skills Deception +7, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Black pearl (1100 gp). Tourmaline (150 gp). Obsidian (9 gp). Black pearl (1100 gp). Sard (40 gp). White pearl (150 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, she is an attractive figure. She is dressed in a clean blue cloak covering her clean studded leather. Her moppish blonde hair is in a traditional bowl cut. Her green eyes dart from person to person to random spaces in the air.

Personality: Loopmottin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not believe in violence as a means to an end. She is a dedicated Slave Trader but believes her peers are too gung-ho.

History: She was born to loving parents in a slum to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the south

Ideals: Impeccable, Pacifist, Entrepeneur. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Loopmottin Nucklestamp, Female Gnome Cleric 12
Small (3'3") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 72 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 100 pp. Bloodstone (20 gp). Deep blue spinel (200 gp). Amethyst (80 gp). Peridot (20 gp). Aquamarine (200 gp). Violet garnet (200 gp).


Social Check DCs


Pelt On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a deerstalker hat to hide his balding. He has copper eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Disciplined, Logical, Gifted. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Pelt On the Mountaintop, Male Tabaxi Druid 7
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 gp. Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enna Nailo, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She is generally well dressed albeit a few years behind the times. She wears her white hair up in a very large beehive style do. She wears a mask on her face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Flattery will make her almost putty in your hands.

History: She was born into a rich family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has built up a small fortune and can afford her own way.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she uses money and sex appeal to get what she needs

Flaws: Selfish, PTSD. Bonds: Attractive, Criminal record, Rich. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Enna Nailo, Female Elf Barbarian 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Two Llamas In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white fur. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has a hunchback. Her white fur is unkempt and raggedy. Her eyes are amber and beady.

Personality: Cocky and sure of herself, she believes she is the best Bounty Hunter born in the past three hundred years. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Mercenary, but she got bored and became a Bounty Hunter. She has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Two Llamas In the Morning, Female Tabaxi Warlock 7
Medium (5'8") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp.


Social Check DCs


Fabien Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His silver hair is heavily combed to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Mayor, but he got bored and became a Sage. He then took over the family business and is one of the better Sage for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Joker, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Fabien Folkor, Male Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)14 (+2) 13 (+1)6 (-2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: Large well-done wool tapestry (500 gp).


Social Check DCs


Fallond Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is heavily combed to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Fallond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Adventurer. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Fallond Aranore, Male Dwarf Monk 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 400 pp. Blue quartz (8 gp). Moss agate (8 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (8 gp). Bloodstone (80 gp). Rose (80 gp). Blue quartz (8 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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