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NPC Generator

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Advanced [show]


Abalaba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. Her hair, while still mostly chestnut, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has recently gotten a pet goose that steals things from people.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult.

Bonds: Attractive, Immigrant, Job, In love, Rich, Criminal record. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Abalaba Timbers, Female Gnome Wizard 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp.


Social Check DCs


Vaina Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is dressed in earthy colors with a tan and brown handkerchief worn on her left side. Her golden hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are green.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with her god.

History: The child of eastern immigrants she idolized her mother. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She left for the east, certain she would find work there.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Religious, Immigrant, Debt. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Vaina Xiloscient, Female Elf Rogue 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp.


Social Check DCs


Rael Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Rael abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Weaver and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Adventurer, Military, Job. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Rael Koehlanna, Male Elf Wizard 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)18 (+4) 12 (+1)11 (+0)
Skills Arcana +6, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Auran, Sylvan, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 200 gp. Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Greethen Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large green mantle and cape that has been intricately interwoven into his white robe. He wears his scarlet crest up. His eyes are gold and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: He got into the Barkeep business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Further expansion of business.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Greethen Jharthraxyn, Male Dragonborn Warlock 6
Medium (6'6") Dragonborn, Lawful Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 900 gp. Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Jane Stapleton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears grey trousers with red and violet striped suspenders. She wears various colorful collared shirts. Her chestnut hair is cut jaggedly and amateurishly. Her gray eyes are slightly larger than normal.

Personality: She loves telling others what to do and how they should feel about things. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Since then, she has sought to make the best of life.

Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs

Ideals: Opinionated, Optimist. Bonds: Immigrant, Religious, Slave. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Jane Stapleton, Female Human Commoner 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 40 gp.


Social Check DCs


Zog Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is cut close to his head. He has hazel eyes and a black hat with a yellow feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: He was born at the edge of vast plains. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He desires power and/or immortality.

Ideals: Opinionated. Bonds: Poor, Military, Nature, Adventurer. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Zog Tickle, Male Half-Orc Cleric 6
Medium (5'8") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Jacobs, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a grey tunic with violet highlights, and long black pants that bunch up around her shoes. Her hair is black and curly. Her eyes are gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mercenary arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She got away from her former life and has fallen to alcoholism.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Antagonistic, Insane, Addict. Bonds: Criminal record, Rich. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Mary Jacobs, Female Human Aristocrat 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Darrow Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered painting. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Addict, Terse, Insane. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Darrow Hilltopple, Male Halfling Fighter 10
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 75 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 900 gp. Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a red tunic with white highlights, and long blue pants that bunch up around his shoes. His long red hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Ozyman and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ozyman discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ozyman fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Ozyman Wildheart, Male Halfling Warrior 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 38 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)17 (+3) 11 (+0)15 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. Citrine (60 gp). Brown-green garnet (130 gp). Golden yellow topaz (1000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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