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NPC Generator

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Advanced [show]


Zûgor Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears white leather gloves, a white jacket, and tight pants. His head has been shaved. His thin eyebrows rest above his beady green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Zûgor hails from a village terrorized by drow. In his 11th year, his parents were killed by a drow raid, leaving Zûgor alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Many drow want him driven away; and revenge

Ideals: Philantrophist, Fighting. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Zûgor Appleton, Male Half-Orc Rogue 4
Medium (6'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp. Eye agate (10 gp). Jet (150 gp). Carnelian (60 gp). Eye agate (10 gp). 1 Minor magic item.


Social Check DCs


Anverth Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue deerstalker hat and blue clothes. His hair is silver and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to protect his home

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Guardian. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Anverth Umbodoben, Male Gnome Expert 7
Small (3'2") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Mord Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is cut jaggedly and amateurishly. His fierce amber eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Mord Alston, Male Half-Orc Wizard 10
Medium (6'6") Half-Orc, Lawful Good (CR 10)
Armor Class 9
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Eyepatch with mock eye of sapphire and moonstone (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Pandjed Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His crest is copper and very short. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Pandjed Turnuroth, Male Dragonborn Commoner 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)7 (-2) 16 (+3)9 (-1)
Skills Insight +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Ralf Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries pickaxes. His moppish auburn hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Ralf Tao, Male Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 17 (+3)15 (+2)
Skills Arcana +5, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 3000 sp. Hematite (13 gp). Blue sapphire (1300 gp).


Social Check DCs


Duvamil Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a long, tan cloak. She has shaved her head bald. She has a dull look in her gray eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Duvamil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the east to a Tanner, Duvamil learned a great deal about her mother's area of expertise. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is unsatisfied with her job

Flaws: Shy, Hedonist. Bonds: Attractive, Job, Immigrant, Debt. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Duvamil Shadowcloak, Female Gnome Warrior 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 17 (+3)14 (+2)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20000 cp. Bloodstone (50 gp). Chalcedony (50 gp).


Social Check DCs


Raer Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'7" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left leg appears badly burned and disfigured. He has a long silver beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Raer Ariessus, Male Elf Rogue 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Habor Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man is wearing a long, green, dusty cloak. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Habor lived on a farm with his mother, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Habor never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Tabaxi compassion; and to be a unemployed again

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Job, Family, In love. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Habor Loyalty, Male Tiefling Monk 18
Medium (6'3") Tiefling, Chaotic Good (CR 18)
Armor Class 11
Hit Points 90 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 18 (+4)15 (+2)
Skills Intimidation +8, Medicine +10
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3

Possessions: 7000 gp. Malachite (16 gp). Rich purple corundum (1600 gp). Deep green spinel (80 gp). Star rose quartz (60 gp). Lapis lazuli (16 gp). Coral (80 gp). Pink pearl (80 gp). Amber (80 gp). Citrine (60 gp). Peridot (60 gp). Rich purple corundum (1600 gp). Alexandrite (1300 gp). Red-brown spinel (80 gp). Golden yellow topaz (1300 gp). Moonstone (60 gp). Tourmaline (80 gp). Rose (60 gp). Rhodochrosite (16 gp). Freshwater pearl (16 gp). Rock crystal (60 gp). White pearl (80 gp). Alexandrite (1300 gp). Amber (80 gp). Moss agate (16 gp). Moonstone (60 gp). Chrysoberyl (80 gp). White opal (1600 gp). Hematite (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Meena Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. She has shaved her head bald. Her blue unseeing eyes seem to look past you.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Attractive, Rich. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Meena Lingenhall, Female Gnome Paladin 5
Small (3'0") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 59 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Coral (80 gp). Aquamarine (500 gp). Bloodstone (40 gp). Freshwater pearl (8 gp). 1 Silver holy symbol. 1 Spyglass. 1 Good lock.


Social Check DCs

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