Don Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly bows and rapiers. He has done his best to style his blonde hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Don was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now travels the world, in search of power and loot.
Motivation: He has comitted a past crime that haunts him to this day; and he wants to meet his childhood hero
Ideals: Impeccable. Bonds: Criminal record, Nature, Poor, Adventurer. Occupation: Cook
Voice: Slurs words
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 200 gp.
Kristryd Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a brown poncho over her likewise colored trousers and shirt. She has wavy red hair. She is very pretty but has cold, dead eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Kristryd was born in the west. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark
Ideals: Optimist, Persistence. Bonds: Attractive, Rich, Adventurer. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Hunter Barney, Male Human [Permalink]
Personal [hide]
Description: He wears grey trousers with black and violet striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His black hair is slicked back into a classic pompadour. His eyes are violet and catlike.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.
History: The child of southern immigrants he idolized his father. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark; and to protect his home
Ideals: Philantrophist, Persistence. Bonds: Immigrant, Adventurer, Guardian. Occupation: Butcher
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Sapply Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a small bristly mustache and wavy auburn hair. His violet eyes peer out from beneath his feathered tan hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Dyer for hire.
Motivation: A strong sense of loyalty to Half-Orc people; and expand his business
Flaws: Antagonistic, Racist. Bonds: Adventurer, Rich, Job. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Coral (160 gp). Jasper (70 gp). Black pearl (1200 gp). Hematite (5 gp).
Osah Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. She wears her brown hair down. Her eyes are gold.
Personality: A skeptical and narcissistic woman, Osah's first love is herself. Her second love is also herself. She is afraid of women and trembles around them
History: Born in the north to a Engraver, Osah learned a great deal about her mother's area of expertise. She worked as a nervous Engraver and found it very stressful. She left for the north, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Tomph Brandon, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears silk and lounges about seductively. She has chestnut hair. Her gray eyes lackadaisically let the world flow into them.
Personality: She has always had a great fascination with Tiefling culture. She also is a firm believer in the womanly ideal.
History: She was born in a small forest village. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people
Ideals: Entrepeneur. Flaws: Racist, Impulsive. Bonds: Attractive, Nature. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 390 gp.
Shautha Presley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a simple white robe with black stripes complete with hood. She is bald on top and has large golden tufts of hair around her ears. Her ears are large.
Personality: She will rave to anyone who will listen. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 55 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Jeweled electrum ring (6000 gp). Jeweled gold crown (6000 gp). Cloth of gold vestments (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Emma Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears clothing that is held on in multiple layers but all of it is in poor condition. She sports white long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is harsh and unforgiving.
History: She was born in the east, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.
Motivation: She's repulsed by the PC.
Flaws: Insomniac, Depressed, Antagonistic. Bonds: Poor, Immigrant. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon, Druidic, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 230 gp. Amber (40 gp). Jet (40 gp).
Silent Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her clothes are grease stained in places. She wears a wide-brimmed hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!