Sariel Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears light armors faded through time and improper care. She wears a small hat to cover her moderate length white hair. Her gray eyes dart from person to person.
Personality: She can speak with the recently deceased. She would rather hide behind her crafts than deal with other people.
History: Sariel lived on a farm with her father, near the main road leading to a nearby town. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Family. Occupation: Dilettante
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp.
Sweet Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Jeweler does. She has moderate length yellow fur. Her blue eyes are slightly larger than normal.
Personality: This woman loves dancing and to teach people dancing more than just about anything. Animals are drawn to her, and she is able to talk to them.
History: Sweet hails from a village terrorized by goblins. Her parents enrolled her in a Expert school at a young age so that she could practice her divine talents. She has set out to sabotage the competition.
Motivation: Revenge.
Ideals: Athletic, Artistic, Gifted. Bonds: Job, Enemies. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: Deep green spinel (100 gp). Jasper (20 gp). Tourmaline (100 gp). Rock crystal (20 gp). Hematite (5 gp). 1 Minor magic item.
Seven On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He keeps his beige fur in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Attractive, Job. Occupation: Dilettante
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Margery Browning, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a brown vest and prefers white and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a small toy that she constantly fidgets with.
History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's since become an addict/alcoholic.
Motivation: She is not mentally stable, and does not behave rationally; and she wants to get laid
Ideals: Optimist. Flaws: Ugly, Insane, Addict. Bonds: Poor. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
Cloud Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she sports pastel clothing, slightly heavier than average wear. She has done her best to style her orange fur to look like a famous performer. Her eyes, though not visible through her cowl, are amber.
Personality: She is calm most of the time but flees social interaction. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Born in the east her family was never financially stable. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Doesn't want to be a Hunter and was forced into it by her family; and find a way to reverse the transformation of her sister
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Family, Poor. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp.
Rolf Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his violet eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Knight business at a young age. Rolf was born on a far northern plains where he grew up under the tutelage of his father, an expert Knight. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and wants to open a new tavern
Ideals: Opinionated. Flaws: Hedonist. Bonds: Rich, Immigrant, Job. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 60 pp.
Crampernap Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan wide-brimmed hat and tan clothes. His hair, while still mostly blonde, has prominent grey streaks. His eyes are green.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.
History: When he was but 4 years old his parents immigrated from the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.
Motivation: To settle down with his crush; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Immigrant, Religious, Has a crush. Occupation: Crown-heir
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Ohr Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears tattered old clothes. His right hand appears badly burned and disfigured. His long golden hair is drawn into a two foot long braid. His blue unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Ohr has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to halfling people
Ideals: Joker, Optimist. Flaws: Ugly, Disease. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 60 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Lapis lazuli (9 gp). Silver pearl (70 gp). 1 Minor magic item.
Mozû Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He is very pretty but has cold, dead eyes.
Personality: Mozû is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozû fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Fighting. Flaws: Fearful. Bonds: Rich, Attractive, Nature. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 18000 cp.
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