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NPC Generator

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Advanced [show]


Euphemia Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her red hair is unkempt and raggedy. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euphemia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life.

Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Euphemia Swiftwhistle, Female Halfling Cleric 4
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Morana Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a large grey jacket. Her hair, while still mostly golden, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a small toy that she constantly fidgets with.

History: Morana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Family. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Morana Lutgehr, Female Dwarf Adept 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 20 (+5)7 (-2) 12 (+1)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Left-Handed Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Animal Trainer does. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Animal Trainer in town.

History: Born to a pair of adventurers, Left-Handed grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Rich. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Left-Handed Paws, Male Tabaxi Adept 11
Medium (5'6") Tabaxi, Neutral Good (CR 11)
Armor Class 13
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: A pair of silk slippers encrusted with tiny pearls. (180 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She carries a battered rapier and tarnished spear as well. She has done her best to style her golden hair to look like a famous performer. She has green eyes and a brown hat with a black feather.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She always tries to repair and not replace. It was this mentality that drove her into the Roofer business.

History: Sold as a small child to a brothel owner, Dariff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Dariff grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dariff. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and halfling compassion

Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Mentor, Criminal record. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Dariff Ungart, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)7 (-2) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Maiathah Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a violet poncho over her likewise colored trousers and shirt. She has no hair. Her eyes are amber.

Personality: Maiathah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also hits on women, regardless of circumstances.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 6 years.

Motivation: She is unsatisfied with her job; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Has a crush, Job. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Maiathah Waite, Female Half-Elf Wizard 10
Medium (5'3") Half-Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)6 (-2) 10 (+0)15 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large violet jacket. She is physically well-built. She wears her red hair up in a very large beehive style do. Her fierce blue eyes like to dwell on things.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Mercenary, who enjoyed hunting, Eleanor was taken on many hunting expeditions. Eleanor liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After months of barely getting by, Eleanor managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Artistic. Bonds: Rich, Nature, Criminal record, Family. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Eleanor Dmitriyev, Female Half-Elf Rogue 11
Medium (4'11") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 26 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)7 (-2) 12 (+1)17 (+3)
Skills Stealth +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1500 gp. Golden pearl (90 gp). Tiger eye turquoise (5 gp). Carnelian (40 gp). Freshwater pearl (5 gp). Black pearl (800 gp).


Social Check DCs


Lerissa Strength, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is generally well dressed albeit a few years behind the times. Her black hair, when down, is lengthy. Her eyes are a pleasant gold.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a Spice Merchant soon after.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic. Flaws: Shy, Forgetful. Bonds: Attractive, Mentor. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Lerissa Strength, Female Tiefling Paladin 16
Medium (5'1") Tiefling, True Neutral (CR 16)
Armor Class 12
Hit Points 78 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)16 (+3) 15 (+2)12 (+1)
Skills History +8, Insight +7
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Salanop Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears light armors faded through time and improper care. Her long red hair is drawn into a two foot long braid. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Salanop and her spouse have recently divorced.

Motivation: She wants revenge against gnolls; and someone believes her a fraud

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Salanop Lingenhall, Female Gnome Commoner 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)8 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tricking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears pastel leather gloves, a pastel jacket, and tight pants. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: The child of a Barrister, who enjoyed hunting, Tricking was taken on many hunting expeditions. Through the years after Tricking was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Tricking's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Tricking In Woods, Male Tabaxi Expert 9
Medium (5'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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