Kithri Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. She wears her golden hair down. Her eyes are a pleasant blue.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. When she's not drinking or sleeping the drinks off, she's doing music.
History: A powerful wizard made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 3 years.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Bonds: Rich, Job, Mentor. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 300 sp. 1 Chain shirt.
Ethereal Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her fur is cut close to her head. Her hazel eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of herself, she believes she is the best Fletcher born in the past three hundred years. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered singing. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and she has money and likes to spend it
Ideals: Artistic. Bonds: Adventurer, Job, Family, Rich. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1000 gp. Old masterpiece painting (1900 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (100 gp).
Virra Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Virra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Tawna Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally shirtless and showing off her tattooed chest. She has a long blonde ponytail with little hanging trinkets. Her eyes are likewise amber.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tawna is combative with any and all who dare try her patience in the slightest.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has set out to sabotage the competition.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Job, Adventurer. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Felosial Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears an entirely tan suit with green socks and a vest with buckled shoes. She is an epitome of beauty. Her blonde hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.
Personality: While she acts the brute, she is far gentler than she would appear. She enjoys reading and quiet.
History: She comes from a rich western family. A gifted student she started as a Server, but she got bored and became a Bowyer. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Felosial fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job; and money/treasure
Ideals: Fighting, Logical. Bonds: Attractive, Rich, Job. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Naill Hanali, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes lackadaisically let the world flow into them.
Personality: Naill is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Naill has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Extrovert, Optimist. Flaws: Mundane, Disease. Bonds: Attractive. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (100 gp).
Gnarsh Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his dagger ready. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 4 years.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp.
Uthemar Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Seeks redemption; and to unite with his sister
Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Criminal record, Family. Occupation: Weaver
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Vani Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. Her red hair, when down, is lengthy. Her eyes are blue and catlike.
Personality: Always inclined to offer people food she seems plenty friendly. She has a small toy that she constantly fidgets with.
History: Born in the north to a Body Guard, Vani learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now owns her own business.
Motivation: Tiefling compassion; and to be a healer again
Ideals: Philantrophist. Flaws: Addict, Antagonistic, Racist. Bonds: Job. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 93 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 1100 pp. Silver pearl (40 gp). Sard (80 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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