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NPC Generator

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Advanced [show]


Karash Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. His chestnut hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.

History: Karash was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Enemies. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Karash Gyula, Male Half-Orc Commoner 4
Medium (6'5") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Antinua Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear ponchos typically of a light blue in addition to tight pants. Her auburn hair is matted, messy, and big. Her ears are large.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invites people to come help in her community garden.

History: She got into the Gardener business at a young age. She helped her father out around the business and became quite the natural. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to open a new tavern; and she is greedy

Ideals: Athletic, Philantrophist. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Antinua Raethran, Female Elf Bard 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)16 (+3) 15 (+2)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Baern Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and tends to wear a brown poncho over his likewise colored trousers and shirt. His red hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Selfish, Disease. Bonds: Mentor. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Baern Bloodkith, Male Dwarf Adept 11
Medium (4'4") Dwarf, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 88 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)12 (+1) 14 (+2)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1400 gp. Eye agate (13 gp). Smoky quartz (50 gp). Chrysoprase (50 gp). Black pearl (600 gp). Alexandrite (600 gp). Fiery yellow corundum (900 gp). Peridot (50 gp). Zircon (50 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astaro Bitter, Female Tiefling [Permalink]

Personal [hide]

Description: 4'8" and muscular, this eastern woman wears a black costume with the symbols of magic on her torso. Her chestnut hair, when down, is lengthy. Her eyes are a pleasant silver.

Personality: Overbrimming with self-confidence, Astaro isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is used to getting what she wants. In part because she is a meticulous planner.

History: Astaro was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Ideals: Athletic, Impeccable, Professionalism. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Astaro Bitter, Female Tiefling Expert 5
Medium (4'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sekhmet Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her shield. Her brown hair is long and unkept. She has red eyes and a green hat with a blue feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She receives visions of the future at random moments

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and she feels threatened by others

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Sekhmet Fluke, Female Tiefling Rogue 5
Medium (5'10") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sybil Fidget, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her hair, while still mostly chestnut, has prominent grey streaks. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Eccentric and domineering, Sybil will drive conversation. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To be a Miner again; and she is unsatisfied with her job

Ideals: Extrovert, Fighting. Bonds: Attractive, Job, Slave. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Sybil Fidget, Female Human Expert 2
Medium (5'10") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 gp. Blue quartz (16 gp). Brown-green garnet (50 gp).


Social Check DCs


Dain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his chestnut hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 4 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Secretive, Insane. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Dain Bigtoe, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 120 gp. Cloth of gold vestments (150 gp).


Social Check DCs


Tod Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. His long blonde hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has achieved small success as a Guard.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Tod Appleblossom, Male Halfling Warlock 9
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 12
Hit Points 31 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 19 (+4)16 (+3)
Skills Medicine +7, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Alexandrite (700 gp). Star ruby (800 gp). Rose (20 gp). Black star sapphire (800 gp). Eye agate (4 gp). Deep blue spinel (700 gp). Carnelian (20 gp). Amber (100 gp).


Social Check DCs


Jak Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is braided into rings. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Scribe, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Flaws: Hedonist. Bonds: Attractive, Guardian, Poor. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Jak Silvereyes, Male Halfling Aristocrat 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 18 (+4)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Jade (80 gp). Tiger eye turquoise (11 gp). Hematite (11 gp).


Social Check DCs

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