Fargrim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a brown cloak and cross-gartered red stockings, and sports empty pouches on his belt. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. Through the years after Fargrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Fargrim's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is unsatisfied with his job; and to clean up the streets
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Nature, Guardian. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 81 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +6
Possessions: 4000 gp. Gold dragon comb with red garnet eye (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Fire opal pendant on a fine gold chain (400 gp). Solid gold idol (900 gp). Old masterpiece painting (400 gp). A miniature golden chest with tiny emeralds lining the top (80 gp).
Korag Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. He sports a flattop hair cut. His amber eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To find somewhere to settle down.
Ideals: Persistence. Flaws: Disease, Mundane. Bonds: Attractive, Immigrant. Occupation: Animal Trainer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 6)
Armor Class 8
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 16 (+3) | 8 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Fragrant Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of greataxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His yellow fur, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Barber for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Rich, Job. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1900 gp. A roughly beaten golden orb (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gardain Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a grey costume with the symbols of strength on his torso. His chestnut hair is long and unkept. His amber eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Gifted from a young age, Gardain studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted necromantic powers by his dying sister.
Motivation: He is content; and wants to raise his children well
Ideals: Gifted. Flaws: Ugly, Mundane, Antagonistic. Bonds: Family. Occupation: Baker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 40 gp.
Vassago Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears bulky green painted plate armor. His right leg appears badly burned and disfigured. His dark red hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted divine powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly, Sensitive. Occupation: Farmer
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 30000 cp. Coral (100 gp). 1 Thunderstones. 3 Alchemist’s fire. 1 Thunderstones.
Astaro Chant, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is brown and very short. Her eyes are a pleasant red.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When she's not drinking or sleeping the drinks off, she's doing singing.
History: A powerful slaver made her what she is. Astaro was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Fortune-teller. She has built up a small fortune and can afford her own way.
Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and to be a dyer again
Ideals: Artistic. Bonds: Rich, Job, Mentor, Immigrant. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Half-Plate.
Ozyman Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky white painted plate armor. He sports a long white beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.
History: The child of northern immigrants he idolized his father. One day when Ozyman was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Ozyman was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Shy, Hedonist, PTSD. Bonds: Immigrant, Family. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 116 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 800 pp. Star rose quartz (40 gp). Emerald (1100 gp). Star ruby (1100 gp). Amethyst (50 gp). Peridot (40 gp). Peridot (40 gp). Jade (50 gp). Red spinel (50 gp). Rose (40 gp). Freshwater pearl (13 gp). Chalcedony (40 gp). Smoky quartz (40 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Onyx (40 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Benson, Male Human [Permalink]
Personal [hide]
Description: This western man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. He worked as a nervous Bounty Hunter and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he's looking for his big break
Bonds: Attractive, Poor, Immigrant, Job, Adventurer. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 10)
Armor Class 10
Hit Points 84 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1100 gp. Jade (40 gp). Aquamarine (400 gp). Smoky quartz (60 gp). White pearl (40 gp). Hematite (12 gp). Blue quartz (12 gp). Rock crystal (60 gp). Fiery yellow corundum (1100 gp).
Sweet Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears pastel painted combat armor at almost all times. She has styled her cinnamon fur well, parting it to the right. Her eyes are likewise hazel.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Healer business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a crush on the local Sailor; and she would like to get married and retire
Ideals: Optimist. Flaws: PTSD. Bonds: Job, Has a crush. Occupation: Healer
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
Possessions: 2000 sp. 1 Minor magic item.
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