Enidda Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This western woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. Her hair is red, silky, and of moderate length. This hazel eyed westerner is not easily forgotten.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great joy in being the best Map Maker in town.
History: She was born to loving parents in a slum to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Enidda's homeland. Enidda decided to take the middle way and become a bodyguard. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult.
Ideals: Fighting. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Sarah Budd, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her black hair is matted, messy, and big. She has a tattooed face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As long as the job gets done she does not care how it got done.
History: Sold as a small child to a slaver, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 12 years.
Motivation: Wants to work out more often; and she has passion for adventuring and risk
Ideals: Athletic, Opinionated, Professionalism. Flaws: Ugly. Bonds: Mentor. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 900 gp. Freshwater pearl (15 gp). 1 Minor magic item.
Beast Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His fur is black and curly. His eyes are yellow and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in the south his family was never financially stable. He was an apprentice working in his father's forge. He struck the Mercenary job and began his own company from there.
Motivation: To be a Seamstress again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
Possessions: 600 gp.
Tawar Holton, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears tattered old clothes. Her whole body is exceptionally muscular. Her tied-back hair is golden. Her ears are large.
Personality: She is almost excessively polite to everyone, even when angry. She is able to make almost anything out of random pieces of junk.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Masseuse mother left her crippled. She left for the south, certain she would find work there.
Motivation: To settle down with her crush; and find a way to reverse the transformation of her brother
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 600 gp. Lapis lazuli (14 gp). Smoky quartz (40 gp). Jasper (40 gp). Malachite (14 gp).
Dariff Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'9" and wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. Her right leg appears badly burned and disfigured. Her golden hair is long and unkept. She has brown eyes.
Personality: Calm and collected, she is a well trained Gardener. She also hits on women, regardless of circumstances.
History: Born in the north her family was never financially stable. She worked as a nervous Gardener and found it very stressful. She's also a talented Laborer, but doesn't like to broadcast it.
Motivation: To settle down with her crush.
Flaws: Ugly. Bonds: Job, Has a crush, Poor. Occupation: Gardener
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp.
Cimer Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, green, dusty cloak. His hair is red and curly. His gold eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.
History: Cimer was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Retire the richest man in the south; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Entrepeneur. Flaws: Insomniac, Addict. Bonds: Attractive, Debt. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Star ruby (400 gp). Star rose quartz (60 gp). Freshwater pearl (5 gp). Black pearl (900 gp). 1 Minor magic item.
Smoking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He has orange fur. His eyes are yellow and catlike.
Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.
History: He was born in the west, but his parents moved at a very young age to the south. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Opinionated, Optimist. Bonds: Immigrant, Military, Job, Adventurer. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Falkrunn Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and has the majority of her body covered in plate. Her skin is also unnaturally pale. She wears her black hair up in a very large beehive style do. Her eyes are a pleasant blue.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of illithids once and for all.
History: From birth she was tutored by a cruel and relentless mentor. In her 11th year, her parents were killed by a illithids raid, leaving Falkrunn alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Falkrunn was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She wants revenge against illithids; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Disease. Bonds: Enemies, Mentor. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 130 gp.
Rieta Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is well dressed, constantly wearing a black suit, tan shirt, and green tie. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of her sister; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer, Family. Occupation: Bowyer
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 61 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 400 gp. Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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