Portia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in white turtlenecks beneath a grey coat with tan slacks. She has a moderate pudge and is not very fit. Her black hair is smooth and relatively long. Her blue eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Portia will drive conversation. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She got into the Bounty Hunter business at a young age. Her mother was a soldier and died while she was still young. Portia was left her mother's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Military, Family. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Giant, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1500 gp. Aquamarine (1500 gp). Aquamarine (1500 gp).
Stacee Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized red coat. She carries with her a set of longswords on her belt, each one with a topaz on the hilt. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are amber and she is always smoking a pipe.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Stacee would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her religion dominates her actions.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Religious. Occupation: Fisher
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Druidic, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 10000 cp. Freshwater pearl (4 gp). Coral (70 gp). Rhodochrosite (4 gp). Chrysoprase (30 gp).
Trail Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his white fur in a flapper bob. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.
History: Trail hails from a village terrorized by giants. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he feels threatened by others
Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Adventurer, Enemies. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 12
Hit Points 87 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Goblin
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
Possessions: 20000 gp. Blue star sapphire (1000 gp). Lapis lazuli (12 gp). Bloodstone (60 gp). Violet garnet (500 gp). Banded agate (12 gp). Black pearl (500 gp). Jade (90 gp). Azurite (12 gp). Violet garnet (500 gp). Carnelian (60 gp). Tourmaline (90 gp). Jade (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Heskan Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green feathered hat and green clothes, and is pretty ugly. He has black crest. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Lilli Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is chestnut and curly. Her eyes are blue and beady.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invites people to come help in her community garden.
History: Lilli was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with a spirit at a very young age, Lilli has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To end her boredom; and revenge
Ideals: Joker, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Bilbron Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He sports a flattop hair cut. His fierce green eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job
Flaws: Disease, Greedy. Bonds: Job, Enemies, Military. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 2 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. Red garnet (160 gp). Blue quartz (5 gp). Freshwater pearl (5 gp). 1 Half-Plate.
Anne Melancon, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a tight fitting grey shirt and pants. Her long blonde hair reaches down to her waist. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She works hard and plays hard.
History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Adventurer, Mentor. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Dalaba Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses like a well dressed Shepherd does. She has done her best to style her silver hair to look like a famous performer. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Dalaba was born in the south. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She struck the Shepherd job and began her own company from there.
Motivation: She is unsatisfied with her job; and a deep hatred of illithids
Ideals: Philantrophist, Persistence. Bonds: Job, Enemies, Family. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 7)
Armor Class 11
Hit Points 64 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 5 (-3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 100 pp. Deep green spinel (110 gp). Moss agate (9 gp). Carnelian (50 gp). 1 Minor magic item.
Harbek Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his chestnut hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent father
Ideals: Gifted, Impeccable. Flaws: Depressed. Bonds: Nature, Family. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 50 pp. Obsidian (6 gp). Jet (60 gp). Fiery yellow corundum (1600 gp). Deep green spinel (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!