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NPC Generator

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Advanced [show]


Tomph Moreno, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has blonde hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses divination through singing.

History: She was born at the edge of vast forest. Her childhood dream was to be a Doctor, but she was a colossal failure. She ran away from her former home and has been making her living as a Carter for the past few years.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Bonds: Rich, Attractive, Job, Nature. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Tomph Moreno, Female Half-Orc Paladin 3
Medium (5'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Bullseye lantern.


Social Check DCs


Anthony Weld, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and auburn. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and he has comitted a past crime that haunts him to this day

Bonds: Attractive, Job, Criminal record, Family, Adventurer. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anthony Weld, Male Human Aristocrat 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp. Red spinel (60 gp).


Social Check DCs


Cloak Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Emotional, Fearful. Bonds: Slave, Religious, Enemies. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Cloak Of Dragons, Male Tabaxi Aristocrat 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 89 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +9, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +6

Possessions: Black star sapphire (1400 gp). Bloodstone (70 gp). Moss agate (10 gp). Violet garnet (200 gp). Aquamarine (200 gp). Malachite (10 gp).


Social Check DCs


Bertram Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, grey, dusty cloak. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. His martial abilities were realized during a raid on his village. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Nature, Enemies. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Bertram Branson, Male Human Sorcerer 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp. Red-brown spinel (110 gp).


Social Check DCs


Efferil Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his glaive. He is muscular with a powerful set of arms. He has no hair. His gray eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.

History: Efferil lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Family. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Efferil Withrethin, Male Elf Adept 8
Medium (4'8") Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. Star ruby (1100 gp).


Social Check DCs


Anakis Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear green clothing when she does not wear armor. Her black hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She receives visions of the future at random moments

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Like her mother and her sister before her, after school she went straight into learning to become a Roofer. After a long history of fighting, Anakis and her spouse have recently divorced.

Motivation: To prove her worth to the world; and expand her business

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Anakis Fortune, Female Tiefling Paladin 2
Medium (4'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp.


Social Check DCs


Nim Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an entirely tan suit with brown socks and a vest with buckled shoes, marred by beers. With a patchy auburn beard and wild auburn hair. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Nim lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nim. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Job, Family. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Nim Netyoive, Male Elf Cleric 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3000 cp.


Social Check DCs


Oriel Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'8" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has red hair. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She got into the Mercenary business at a young age. Her parents enrolled her in a Expert school at a young age so that she could practice her arcane talents. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture.

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Oriel Liadon, Female Half-Elf Expert 15
Medium (5'8") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 88 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +4

Possessions: 1000 gp. Amethyst (70 gp). Tiger eye turquoise (14 gp). Jet (70 gp). Amethyst (70 gp). White opal (800 gp). Freshwater pearl (14 gp). Tourmaline (70 gp). Deep blue spinel (1200 gp). Sardonyx (20 gp). Brown-green garnet (70 gp). Red garnet (70 gp). Amethyst (70 gp). 1 Medium magic item.


Social Check DCs


Hadwisa Dumph, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear flannel. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a massive crush on the younger sibling of the Servant who has hired her part-time. Flattery will make her almost putty in your hands.

History: Hadwisa was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss; and she's in love

Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Has a crush. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Hadwisa Dumph, Female Human Cleric 11
Medium (4'10") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 13 (+1)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 280 pp. Chrysoberyl (120 gp). Aquamarine (1100 gp). Tiger eye turquoise (10 gp). Moss agate (10 gp). Blue quartz (10 gp). Zircon (50 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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