Lidda Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a falchion on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is blonde and curly. Her green eyes peer out from beneath her feathered white hat.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Lidda took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by illithids. Lidda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against illithids
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 6000 sp. 1 Masterwork Uncommon Weapon.
Alice Rutland, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of greataxes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She keeps her chestnut hair in a pixie cut. Her eyes are hazel and she is always smoking a pipe.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Alice was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Joker, Justice. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp.
Rosamund Paxton, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her hair is short and silver. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Rosamund was born in the east. At a young age she loved to build and create. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has achieved small success as a Architect.
Motivation: She feels the way she acts is they only way to get by in the world; and she is unsatisfied with her job
Ideals: Extrovert, Persistence, Impeccable. Flaws: Racist. Bonds: Job. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 88 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 40 pp. Peridot (40 gp). Violet garnet (600 gp). Rose (40 gp). Eye agate (13 gp). Smoky quartz (40 gp). Golden yellow topaz (600 gp). Hematite (13 gp). Onyx (40 gp). Fire opal (1200 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears silk and lounges about seductively. His moppish black hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has worked as a Miller like his father before him.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and sabotage a competitor
Ideals: Joker, Justice. Bonds: Attractive, Poor, Job. Occupation: Miller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ulblyn Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He is an epitome of beauty. His hair is blonde and curly. His eyes are a pleasant amber.
Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a plains tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now spends his time doing works of charity.
Motivation: To pay off his debts.
Ideals: Optimist, Philantrophist. Bonds: Attractive, Nature, Debt. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 16
Hit Points 39 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d10-1, Ranged +8 / 2d10+5, Grapple +5
Possessions: 800 gp. Jasper (20 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Huru Wallace, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. Her blonde hair is singed and shortened. Her eyes are a pleasant blue.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. She struck the Butcher job and began her own company from there.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new butcher responsibilities is difficult
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Job, Debt. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pearl Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty white coat over it, and sports empty pouches on her belt. Her moppish brown hair is in a traditional bowl cut. She has a dull look in her hazel eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth she was tutored by a cruel and relentless mentor. She moved out west to avoid the crime she committed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Mentor, Criminal record. Occupation: Stableman
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2500 sp.
Helgret Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, grey, dusty cloak. She has done her best to style her golden hair to look like a famous performer. Her eyes are blue and beady.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She misses her home and complains about the freezing weather, even in summer.
History: She was born at the edge of vast plains. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Rich. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1 Masterwork Musical instrument.
Sarah Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. Her chestnut hair is kept up in a ponytail inside a small hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses divination through singing.
History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sarah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sarah. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption.
Ideals: Passionate, Gifted, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 12 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 5 (-3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 5000 gp. Alexandrite (800 gp). Rhodochrosite (16 gp). Carnelian (60 gp). Jet (150 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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