Gnarsh Spalding, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His golden hair, when down, is lengthy. He has gleaming, smiling gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he has a rivalry with the church that dominates his actions
Flaws: Insane. Bonds: Attractive, Religious, Criminal record, Military. Occupation: Brewer
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 9000 sp. Deep green spinel (150 gp).
Aline Yorke, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears brown trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her silver hair is braided into rings. Her amber unseeing eyes seem to look past you.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She enjoys reading and quiet.
History: Aline was born with her father's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out
Ideals: Logical. Flaws: Disease, Sensitive. Bonds: Poor, Attractive. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 10)
Armor Class 8
Hit Points 76 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2
Possessions: 1200 gp. Rose (30 gp). Rock crystal (30 gp). Chrysoprase (30 gp). Bloodstone (30 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Pink pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His blue eyes peer out from beneath his top red hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of western immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Immigrant, Religious. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Torinn Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His crest is gold and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Opinionated, Joker, Gifted. Bonds: Rich, Attractive. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 100 sp.
Synthrin Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blue crest is still thick. She wears large thick round spectacles.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Synthrin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her mother was a soldier and died while she was still young. Synthrin was left her mother's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes her a fraud; and she wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Rich, Military, Religious, Enemies. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 46 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 90 pp.
Dalaba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she prefers to wear tan pants and tee shirts. Her white hair is singed and shortened. Her ears are large.
Personality: Dalaba wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She also is a firm believer in the womanly ideal.
History: Dalaba was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To prove her worth to the world.
Ideals: Disciplined. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Doctor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Morgran Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is slicked back into a classic pompadour. His half smiles and green eyes are beguiling and draw you in.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Morgran lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.
Motivation: To reunite with his absent mother; and to unite with his brother
Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Attractive, Family. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1500 sp. 1 Half-Plate.
Jebeddo Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a tan poncho over his likewise colored trousers and shirt. He has no hair. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with dancing.
History: Born in the north his family was never financially stable. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30000 cp. Coral (50 gp). Freshwater pearl (5 gp). Alexandrite (1000 gp). Jet (50 gp).
Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times, and carries longbows. His brass crest is unkempt and raggedy. He has a dull look in his gold eyes.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of goblins once and for all.
History: Born to a Doctor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
