Gomory Absence, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her white eyes dart from person to person.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She comes from a rich southern family. In her 17th year, her parents were killed by a drow raid, leaving Gomory alone in the world. After a stint in an orphanage, she was adopted. She has set out to sabotage the competition.
Motivation: To settle down with her crush; and revenge
Flaws: Shy. Bonds: Job, Rich, Enemies, Has a crush. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 600 gp. Deep green spinel (50 gp). Violet garnet (200 gp).
Hethress Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a perfectly clean shirt and pair of pants. She wears a colorful flower in her copper crest. Her red eyes lackadaisically let the world flow into them.
Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Sold as a small child to a brothel owner, Hethress was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Barkeep. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Chrysoprase (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Jacoba Hadley, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown costume with the symbols of her god on her torso. She keeps her auburn hair in a flapper bob. Her gray eyes peer out from beneath her top brown hat.
Personality: She dislikes all the random violence that takes place in the south. Animals are drawn to her, and she is able to talk to them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Revenge; and expand her business
Ideals: Pacifist, Gifted. Bonds: Job, Nature, Enemies. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 1000 sp. Cloth of gold vestments (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item.
Beiro Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.
History: His mother raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He got away from his former life and has fallen to alcoholism.
Motivation: To protect his home; and to clean up the streets
Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Nature, Criminal record, Guardian. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Wella Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She is physically well-built. She keeps her white hair in a pixie cut. She has hazel eyes.
Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She got into the Detective business at a young age. A gifted student she started as a Actor, but she got bored and became a Detective. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Job. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Eleanor Tickle, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She has the majority of her body covered in plate. She keeps her long blonde hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was always a brilliant, if unscrupulous mind. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep.
Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Family. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
Therlin Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears rags and sports a simple walking cane. She has a hunchback. Her silver hair is matted, messy, and big. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a small toy that she constantly fidgets with.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Courier, but she got bored and became a Priest. She has set out to sabotage the competition.
Motivation: To be a Courier again.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Job, Mentor. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 3 Tanglefoot bags.
Jade Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in a clean brown cloak covering her clean studded leather, and carries morningstars. Her cinnamon fur is smooth and relatively long. She has a dull look in her yellow eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She misses her home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city she treasured whatever gifts she got. Because her father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: She wants revenge against drow.
Ideals: Fighting, Athletic. Bonds: Immigrant, Poor, Enemies. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 68 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1800 gp. 1 Minor magic item.
Ekk Fulton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she has the majority of her body covered in plate. Her hair is long and golden with streaks of blonde, and is pulled back with small white clips. Her fierce gray eyes like to dwell on things.
Personality: Ekk wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family Her father was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Disciplined, Impeccable. Bonds: Adventurer, Criminal record. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 9
Hit Points 34 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Draconic, Celestial
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
Possessions: 6000 gp. Gold and topaz bottle stopper cork (1000 gp). A delicate silver chain set with a tourmaline (20 gp). Gold music box (4000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (700 gp). Solid gold idol (400 gp). Gold cup set with emeralds (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
