Tree Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown shirt with thin pastel vertical stripes and white pants. His fur is cut close to his head. He has amber eyes.
Personality: Tree is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.
History: Born to a Server, his mother struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk
Flaws: Depressed, Hedonist. Bonds: Poor, Criminal record, Adventurer. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 94 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +7
Possessions: Just what you see.
Bidreked Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears black cloth garments or leather armor. His blue crest is smooth and relatively long. He has a dull look in his red eyes.
Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Guard, who enjoyed hunting, Bidreked was taken on many hunting expeditions. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Logical. Flaws: Depressed. Bonds: Has a crush, Nature, Adventurer. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 65 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Giant
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 160 pp. Violet garnet (300 gp). Malachite (6 gp). Jade (90 gp).
Grumbar Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered warhammer and tarnished flail as well. He wears his blonde hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grumbar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: In love, Rich. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 160 gp.
Siffress Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. She has no hair. She has blue eyes and a blue hat with a black feather.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Architect, but doesn't like to broadcast it.
Motivation: To be a Architect again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Religious, Job. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 67 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 700 gp. Old masterpiece painting (1100 gp). An abacus with copper, silver and gold markers (110 gp).
Forcas Love, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear black tank tops with tan pants. His long black hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and he feels kind of lost in life
Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Rich, Guardian. Occupation: Stylist
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Chalcedony (40 gp).
Gerbo Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish blonde hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerbo took refuge in the large cave and found the beat up lance and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and retire the richest man in the east
Ideals: Entrepeneur. Bonds: Attractive, Job, Nature, Guardian. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 11000 sp. Rock crystal (20 gp). Red spinel (60 gp).
Sybil Cotton, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is tall, broad shouldered and powerfully built. Her top hat is riddled with cuts and holes. She is baby faced.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and a rival would like her out of the picture
Ideals: Joker, Optimist, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Auran, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 10000 sp.
Aramil Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and an old rival family wants him found
Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Rich. Occupation: Soapmaker
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Nogu Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. She is frequently practicing swordplay.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Addict. Bonds: Military, Religious, Nature. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 51 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Fire opal pendant on a fine gold chain (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
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