Dayereth Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears dull yellow sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He wears a deerstalker hat to hide his balding. His eyes are hazel and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Fisher. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 9 years.
Motivation: Expand his business; and sabotage a competitor
Bonds: Attractive, Job, Rich, Religious, Mentor. Occupation: Fisher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
Drifting Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white fur is matted, messy, and big. He has a dull look in his amber eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.
History: Drifting was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Ugly. Bonds: Military, Family, Adventurer. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 11000 sp. Moss agate (14 gp). Alexandrite (400 gp). Carnelian (50 gp). Coral (40 gp).
Ogbur Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, black cloak. He wears his golden hair down. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Carpenter profession.
History: He got into the Bather business at a young age. A gifted student he started as a Carpenter, but he got bored and became a Bather. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Gifted. Bonds: Job, Has a crush, Enemies. Occupation: Bather
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Moonstone (20 gp). 1 Minor magic item.
Zephan Death, Male Tiefling [Permalink]
Personal [hide]
Description: This man is typically in his Shipwright uniform. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has moderate length dark red hair. He has gleaming, smiling gold eyes.
Personality: A skeptical and narcissistic man, Zephan's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Shipwright business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Impeccable. Bonds: Job, Rich, Family, Religious. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Celestial, Auran, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Phann Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a slight overbite and is overall scrawny. With wild blonde hair. She wears a mask on her face.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. Phann enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Phann abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She desires power and/or immortality; and someone believes her a fraud
Flaws: Hedonist, Disease. Bonds: Rich, Enemies, Adventurer. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Breastplate.
Eran Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy chestnut hair. Her violet eyes dart from person to person.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Gifted from a young age, Eran studied abroad. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She used her abilities to travel the world and help people.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Tanner
Voice: Middle-eastern accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 3 (-4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. An abacus with copper, silver and gold markers (70 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1600 gp). Gold and topaz bottle stopper cork (1200 gp).
Theobald Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. He has a long brown beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Theobald was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Terse, Antagonistic. Bonds: Job. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nedda Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has moderate length red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Nedda was born the youngest of three triplets. She was an apprentice working in her mother's forge. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Ideals: Artistic. Bonds: Attractive, Job, Family, Adventurer. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Kristryd Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman tends to wear a large brown jacket. Her chestnut hair is still thick. Her violet eyes peer out from beneath her broad brown hat.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with finding treasure.
History: Born in the west to a Blacksmith, Kristryd learned a great deal about her father's area of expertise. Kristryd was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kristryd decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels threatened by others; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Flaws: Fearful. Bonds: Adventurer, Job, Criminal record. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 pp. Rhodochrosite (16 gp).
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