Aasathra Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her red crest is matted, messy, and big. Her red eyes are passionate and lively.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city she treasured whatever gifts she got. Her psionic abilities were realized during a raid on her village. After a long history of fighting, Aasathra and her spouse have recently divorced.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to clean up the streets
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 800 gp. Old masterpiece painting (500 gp). Gold and topaz bottle stopper cork (1100 gp). A roughly beaten golden orb (100 gp). Black velvet mask with numerous citrines (100 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item.
Eleanor Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. With bright chestnut hair. Her eyes are gray and she is always smoking a pipe.
Personality: Always inclined to offer people food she seems plenty friendly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Eleanor was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Philantrophist, Optimist, Persistence. Flaws: Ugly. Bonds: In love. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Thodris Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her deerstalker hat is riddled with cuts and holes. Her gray eyes are passionate and lively.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is obsessed with her god.
History: She was raised in a white middle class family as the only child. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Money/treasure; and many brigands want her driven away
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Rich, Religious, Enemies. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 62 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Gnome, Ignan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: Obsidian (8 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traulam Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of greataxes on her belt, each one with a opal on the hilt. Her silver hair is cut short. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a great chef.
History: Born to a pair of adventurers, Traulam grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Adventurer. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp. Hematite (16 gp). 1 Everburning torch. 5 Acid flasks. 3 Holy water.
Gimurt Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'5" and likes to wear ponchos typically of a light grey in addition to tight pants. He is bald on top and has large auburn tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gimurt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gimurt. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Slave Trader
Voice: Relaxed voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Obsidian (9 gp). Malachite (9 gp). 1 Superior lock.
Windy In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears an entirely pastel suit with red socks and a vest with buckled shoes. She keeps her lavender fur in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: Overbrimming with self-confidence, Windy isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born the only child of a wealthy merchant. While studying, she fell in love. They married and had a son. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: She wants to get laid; and wants a kiss
Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, In love, Has a crush. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Red spinel (120 gp). Black pearl (1600 gp). Rich purple corundum (1200 gp). 1 Minor magic item.
Gomory England, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. His violet eyes peer out from beneath his feathered grey hat.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gomory was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Flaws: Ugly, Fearful. Bonds: Job, Family, Adventurer. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 60 gp.
Eberdeb Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing blue shirts, loose pants, and blazers most of the time, he is not a threatening figure. He wears a wide-brimmed hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Eberdeb grew up listening to his father's many stories. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud; and meet up once more with his childhood friend
Bonds: Attractive, Enemies, Immigrant, Adventurer, Job. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 68 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 20 (+5) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Anne Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is silver and very short. Her eyes are green and catlike.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A few years later when the north was not economically sound they moved to her current location. She struck the Locksmith job and began her own company from there.
Motivation: She feels threatened by others; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant, Religious. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1600 sp. Blue star sapphire (800 gp). Moss agate (10 gp). Moss agate (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!