Markosian Severity, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She has styled her brown hair well, parting it to the right. She has several tiny amber earrings on each ear.
Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. She is frequently practicing swordplay.
History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Markosian took refuge in the ruined castle and found the beat up crossbow and armor she uses now. She tends to her Stableman job now, and dutifully fulfills any obligations she has.
Motivation: She is not mentally stable, and does not behave rationally; and to be a actor again
Flaws: Insane. Bonds: Rich, Job, Military, Nature. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 23 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1500 gp. Deep blue spinel (900 gp). Eye agate (7 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To unite with his brother.
Ideals: Optimist. Bonds: Rich, Attractive, Family. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bethrynna Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With wild golden hair. Her eyes are blue.
Personality: She likes to make people angry or surprised. She invites people to come help in her community garden.
History: Born in the west to a Shipwright, Bethrynna learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She has since lost track of the people in her past.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and balancing her hectic life and new shipwright responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Job, Family, Enemies. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Dentratha Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, she is an attractive figure. She wears a worn and beaten armor. She wears a small hat to cover her moderate length red crest. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the north to a Barkeep, Dentratha learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She was always very intelligent and has formed a secret society of specialists.
Motivation: Further expansion of business; and she is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Secretive, Fearful. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 10)
Armor Class 11
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Sylvan, Aquan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 | 2 |
Possessions: 2100 gp. Freshwater pearl (9 gp). Red garnet (50 gp). 1 Minor magic item.
Hubert Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'8" western man, he wears a yellow shirt with thin green vertical stripes and grey pants. His black hair is thinning but still full. His eyes are violet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He's attracted to the PC; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Mentor, Criminal record. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Golden pearl (80 gp). Jet (80 gp). Silver pearl (80 gp).
Markosian Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is generally shirtless and showing off her tattooed chest. She wears her chestnut hair up. This silver eyed northerner is not easily forgotten.
Personality: Markosian is depressed about a lot of things. She tends to be a nihilist. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barber arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Money/treasure; and she has decided she is irredeemable
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Criminal record, Rich, Immigrant. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 77 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp.
Travok Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many tan ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His chestnut hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out west to avoid the crime he committed. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's attracted to the PC; and he has decided he is irredeemable
Flaws: Shy, Disease. Bonds: Religious, Criminal record, Has a crush. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 64 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Dain Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Dain has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Disciplined, Optimist, Fighting. Flaws: Insane, Disease. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
Alvyn Welber, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and carries monstrous two handed axes. He wears a wide-brimmed hat to cover his moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Justice. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 13)
Armor Class 14
Hit Points 88 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Undercommon, Infernal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 500 pp. Chrysoberyl (110 gp). Azurite (14 gp). Black pearl (900 gp). Star rose quartz (80 gp). Blue quartz (14 gp). Silver pearl (110 gp). Alexandrite (900 gp). Bloodstone (80 gp). Citrine (80 gp). Aquamarine (900 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!