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NPC Generator

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Advanced [show]


Gynk Trowbridge, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a white shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She has no hair. Her blue unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Gynk hails from a village terrorized by giants. Cursed with lycanthropy at a very young age, Gynk has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and money/treasure

Flaws: Ugly, Disease, Shy. Bonds: Rich, Enemies. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Gynk Trowbridge, Female Half-Orc Fighter 15
Medium (5'4") Half-Orc, Neutral Evil (CR 15)
Armor Class 11
Hit Points 122 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +10, Survival +5
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5

Possessions: 8000 gp. Black opal (1400 gp). Rhodochrosite (13 gp). Fire opal (1400 gp). Sard (70 gp). White opal (1400 gp). Tourmaline (80 gp). Citrine (70 gp). Black pearl (200 gp). Sard (70 gp). Aquamarine (200 gp). 1 Medium magic item.


Social Check DCs


Sweet Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His cinnamon fur is braided into rings. This green eyed southerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: The child of southern immigrants he idolized his father. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Persistence, Gifted. Bonds: Immigrant, Adventurer. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Sweet Of Snakes, Male Tabaxi Fighter 11
Medium (6'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 110 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)7 (-2) 13 (+1)15 (+2)
Skills Medicine +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2600 gp. Deep green spinel (60 gp). Red spinel (60 gp). Chrysoprase (70 gp). Brown-green garnet (60 gp). Blue quartz (6 gp). Bloodstone (70 gp). Rock crystal (70 gp). Banded agate (6 gp). Aquamarine (1600 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'3" and wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. She is very pretty but has cold, dead eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Further she is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Stylist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is greedy

Flaws: Addict, Disease. Bonds: Rich, Attractive, Criminal record. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Sarah Hanali, Female Half-Elf Aristocrat 4
Medium (5'3") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ar-Gul Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of maces, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is silver and curly. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Miner profession.

History: Born in the south to a Glassblower, Ar-Gul learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Ar-Gul Barton, Male Half-Orc Commoner 14
Medium (6'4") Half-Orc, Chaotic Good (CR 14)
Armor Class 11
Hit Points 7 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills Performance +5, Survival +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: Deep blue spinel (1400 gp). Rose (70 gp). Violet garnet (1400 gp). Zircon (70 gp). Aquamarine (1400 gp). Amber (120 gp). Deep blue spinel (1400 gp). Blue quartz (14 gp). Rhodochrosite (14 gp). Black opal (700 gp). Tourmaline (120 gp). Iolite (70 gp). Eye agate (14 gp). 1 Medium magic item.


Social Check DCs


Eggren Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" eastern woman, she wears tight fighting clothing, which leaves very little to the imagination. Her green crest is smooth and relatively long. Her thin eyebrows rest above her beady red eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Eggren was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eggren decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Eggren Yarjerit, Female Dragonborn Barbarian 4
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Hematite (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Pijjirik Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He sports a flattop crest cut. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Pijjirik was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Terse, Fearful. Bonds: Job. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Pijjirik Kimbatuul, Male Dragonborn Warlock 8
Medium (6'2") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 7 (-2)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1600 gp. Amethyst (110 gp). Jade (110 gp). Eye agate (9 gp). Chalcedony (60 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a brown costume with the symbols of the four houses of cards on his torso. He wears a top hat to cover his moderate length golden hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Guy hails from a village terrorized by goblins. After coming to the age of reason, Guy took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Enemies, Slave. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Guy Gracey, Male Human Warlock 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 17 (+3)9 (-1)
Skills Animal Handling +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp.


Social Check DCs


Mary Marlowe, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, black shirt, and tan tie. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is witty, but her monotone delivery comes off as unnerving She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mary grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mary. Being a Mortician kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Mary Marlowe, Female Human Ranger 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 18 (+4)12 (+1)
Skills Arcana +1, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 cp.


Social Check DCs


Anne Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing the road beaten gear of a warrior. Her black hair, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: She loves telling others what to do and how they should feel about things. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born in the north. Through the years after Anne was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Anne's mother didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Anne Morris, Female Half-Elf Fighter 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 9
Languages Common, Elven, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Amber (60 gp). 1 Masterwork Common Melee.


Social Check DCs

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