Qualen Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries bastard swords. He wears a colorful flower in his auburn hair. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Qualen was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Qualen's father didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qualen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Auran
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Ermina Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her golden hair is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: Prone to second guessing herself, she comes off as nervous. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a criminal king-pin and mafia family She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted, Athletic. Flaws: Shy. Bonds: Criminal record. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 110 gp.
Ulla Nackle, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears an entirely tan suit with yellow socks and a vest with buckled shoes. Her red hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She also hits on women, regardless of circumstances.
History: She was born in a small desert village. Ulla liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire.
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Roofer
Voice: Spanish accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 50 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 cp. 1 Minor magic item.
Nimble Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a pastel armored body suit, with a simple violet line shooting up and back down, and a wedding ring on his right hand. His fur is greying and his face has many wrinkles. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Elven culture. He also has developed a complete distrust of the Dyer profession.
History: Nimble was raised in a hard working conservative environment. His childhood dream was to be a Dyer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Racist. Bonds: In love, Job, Poor. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 13)
Armor Class 12
Hit Points 82 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +5
Possessions: 1000 gp. Aquamarine (300 gp). Iolite (30 gp). Black pearl (300 gp). Brown-green garnet (110 gp). Jasper (30 gp). Sard (30 gp). Fire opal (1500 gp).
Lamlis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has dyed his greying black hair a little too much giving a sharp black color. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.
History: He was born to loving parents in a slum to the west. Through the years after Lamlis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lamlis's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 900 sp.
Cask Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His beige fur is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Artistic. Flaws: Insane. Bonds: Job, Nature, Criminal record. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Emmeline Braxton, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she sports brown clothing, slightly heavier than average wear, and is pretty ugly. Her auburn hair is thinning but still full. She has several tiny aquamarine earrings on each ear.
Personality: She has always had a great fascination with Halfling culture. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Ugly, Racist, Forgetful. Bonds: Rich, Enemies. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Freshwater pearl (14 gp). Aquamarine (500 gp). Moonstone (20 gp). Amethyst (80 gp).
Flask Running, Male Tabaxi [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he tends to wear a large brown jacket. His beige fur is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Flask hails from a village terrorized by drow. His mother was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge.
Ideals: Persistence. Flaws: Ugly, Disease, Shy. Bonds: Poor, Enemies. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 170 pp. Blue quartz (11 gp). Deep blue spinel (300 gp). Silver pearl (120 gp). Alexandrite (300 gp). Bloodstone (20 gp). Moonstone (20 gp). Coral (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zepar Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a hand crossbow on his belt. He wears a top hat to cover his moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.
Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 60 pp.
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Their contribution stands as a beacon of hope for all adventurers!
