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NPC Generator

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Advanced [show]


Gardain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is thinning but still full. This amber eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.

History: Gardain was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Adventurer, Has a crush. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gardain Steelfist, Male Dwarf Druid 9
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 5000 sp. Silver pearl (80 gp).


Social Check DCs


Ogthrak Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy black suit. He wears his black hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Professionalism. Flaws: Insomniac. Bonds: Attractive, Military, Immigrant. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Ogthrak Whitby, Male Half-Orc Warlock 4
Medium (5'11") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 15 (+2)3 (-4)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). A roughly beaten golden orb (150 gp). 5 Acid flasks.


Social Check DCs


Hûra Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright silver hair and a scraggly beard. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: He was born into a rich family. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Attractive, Religious, Rich, Criminal record. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Hûra Snape, Male Half-Orc Fighter 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 16 (+3)7 (-2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Gnome, Aquan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Felosial Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear tan clothing when she does not wear armor. Her long auburn hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.

History: Felosial was born the youngest of three triplets. After coming to the age of reason, Felosial took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Expand her business; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Gifted. Bonds: Family, Criminal record, Job. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Felosial Iranapha, Female Elf Barbarian 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 5 (-3)12 (+1)
Skills Intimidation +3, Perception -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Glim Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His auburn hair has been sun bleached extensively. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He feeds upon the attention of others.

History: Glim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 11th year, his parents were killed by a gnolls raid, leaving Glim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away.

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Poor, Enemies. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Glim Wildwander, Male Gnome Adept 6
Small (3'2") Gnome, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)9 (-1) 7 (-2)13 (+1)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a pastel broad hat and pastel clothes. His white fur is drawn into a tight pony tail with a dagger scrunchie. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: The child of western immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Mayor again; and expand his business

Flaws: Mundane, Selfish, Insane. Bonds: Immigrant, Job. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Edge Shoe, Male Tabaxi Wizard 3
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Eida Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the north. She is obsessed with her god.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Ideals: Pacifist. Flaws: Impulsive. Bonds: Religious, Rich, Family. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Eida Wiseacre, Female Halfling Fighter 16
Small (2'8") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 84 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 9000 gp. Aquamarine (900 gp). Chrysoprase (60 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Chrysoberyl (120 gp). Chalcedony (60 gp). Chalcedony (60 gp). Aquamarine (900 gp). Bloodstone (60 gp). Peridot (60 gp). Chrysoprase (60 gp). Bloodstone (60 gp). Black pearl (900 gp). Rock crystal (60 gp). Azurite (7 gp). Alexandrite (900 gp). Alexandrite (900 gp). Moss agate (7 gp). Tourmaline (120 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has silver hair. This hazel eyed northerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north to a Barber, Uraim learned a great deal about his mother's area of expertise. A gifted student he started as a Tailor, but he got bored and became a Barber. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Job, Nature. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Uraim Brazzik, Male Dwarf Expert 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 gp. 1 Good lock.


Social Check DCs


Kabbarg Stanley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely white suit with tan socks and a vest with buckled shoes, and she perpetually has her kukri ready. Her small hat is riddled with cuts and holes. She has hazel eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kabbarg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kabbarg. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kabbarg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Kabbarg Stanley, Female Half-Orc Barbarian 14
Medium (5'1") Half-Orc, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 159 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)15 (+2) 13 (+1)9 (-1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Orc, Halfling, Druidic
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Malachite (7 gp). Hematite (7 gp). Carnelian (30 gp). Hematite (7 gp). Obsidian (7 gp). Moss agate (7 gp). 1 Medium magic item.


Social Check DCs

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