Beast Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His brown fur is long and unkept. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Beast was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Beast's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants a kiss; and to settle down with his crush
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Has a crush. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 105 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +5
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His orange fur is kept up in a ponytail inside a broad hat. His green eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He has built up a small fortune and can afford his own way.
Motivation: Gnomish compassion; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Depressed, Racist. Bonds: Immigrant, Job, Rich. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 66 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purah Guile, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is singed and shortened. Her silver unseeing eyes seem to look past you.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She believes the world needs to unite to get rid of drow once and for all.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 18th year, her parents were killed by a drow raid, leaving Purah alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A deep hatred of drow; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Heward Riley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. He has a long golden beard with little hanging trinkets. He has several tiny topaz earrings on each ear.
Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Heward lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and an old rival family wants him found
Ideals: Gifted, Justice, Fighting. Bonds: Rich, Family. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 61 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 400 gp. Rose (50 gp). Chrysoprase (50 gp). Golden pearl (90 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maynild Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a faded coat and loose pants complete with small hat. She has blonde hair. She is baby faced.
Personality: She is calm most of the time but flees social interaction. She is obsessed with finding treasure.
History: The child of western immigrants she idolized her father. She has had some formal painting training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Half-Elven people; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Artistic. Flaws: Shy, Racist. Bonds: Adventurer, Immigrant. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Black pearl (500 gp). Onyx (30 gp). 1 Everburning torch. 1 Everburning torch.
Mumpena Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a hunchback. Her auburn hair is well kept. She wears a mask on her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born at the edge of vast desert. Her mother was a soldier and died while she was still young. Mumpena was left her mother's suit of armor and trained in its use and care. She left for the east, certain she would find work there.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Nature, Military. Occupation: Healer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 36000 sp. Star ruby (500 gp).
Faran Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Faran speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the south his family was never financially stable. Faran was born on a far southern island where he grew up under the tutelage of his mother, an expert Assassin. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and elven compassion
Ideals: Impeccable, Fighting. Bonds: Immigrant, Nature, Poor. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (150 gp).
Ar-Baruk Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears white cloth garments or leather armor. His hair is chestnut and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is overprotective of those who hire his services. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To protect his home.
Flaws: Fearful. Bonds: Immigrant, Attractive, Guardian, Nature. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Margery Stratford, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many white ritualistic tattoos. She wears a robe, a symbol of magic around her neck, and a mace on her belt. Her moppish brown hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a great chef.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her necromantic abilities were realized during a raid on her village. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Religious. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Jasper (70 gp).
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