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NPC Generator

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Advanced [show]


Reirak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of luck around his neck, and a sai on his belt. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Reirak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Reirak's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Reirak and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic, Fearful. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Reirak Goblinbane, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1 Everburning torch.


Social Check DCs


Breena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Beneath her clothing is a huge mess of scar tissue. Her long blonde hair reaches down to her waist. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Breena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Justice. Bonds: Attractive, Slave, Mentor. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Breena Murnig, Female Gnome Barbarian 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)8 (-1) 16 (+3)16 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 2 Smokesticks. 2 Tanglefoot bags.


Social Check DCs


Rolf Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears just a yellow suit, he is not a threatening figure. His blonde hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Gifted, Impeccable. Flaws: Terse, Addict. Bonds: Immigrant. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Iranapha, Male Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 130 pp. 1 Chain shirt.


Social Check DCs


Trail Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of bows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His Stetson hat is riddled with cuts and holes. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic, Hedonist. Bonds: Rich. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Trail Buttons, Male Tabaxi Warrior 1
Medium (6'6") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Tiger eye turquoise (15 gp).


Social Check DCs


Tarhun Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His crest, while still mostly green, has prominent grey streaks. His gold eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His arcane abilities were realized during a raid on his village. He has never given up on his writing dream.

Motivation: To find somewhere to settle down; and he is content

Ideals: Disciplined, Artistic, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Tarhun Linxakasendalor, Male Dragonborn Aristocrat 12
Medium (6'2") Dragonborn, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 101 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 9 (-1)19 (+4)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (5000 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Maiathah Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She is portly but not overly obese. Her auburn hair is kept up in a ponytail inside a feathered hat. Her eyes are violet and beady.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Maiathah hails from a village terrorized by gnolls. Her mother was very strict, and drilled into her lessons on being the perfect lady. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Maiathah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Enemies. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Maiathah Caerdonel, Female Elf Commoner 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 8 (-1)11 (+0)
Skills Investigation +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 190 gp.


Social Check DCs


Thamuz Random, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is long and unkept. This gold eyed northerner is not easily forgotten.

Personality: Thamuz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Thamuz was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Impeccable, Persistence. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Thamuz Random, Male Tiefling Warlock 3
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


Ar-Karo Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear ponchos typically of a light white in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy golden hair. His eyes, though not visible through his cowl, are green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His mother raised him in a mountain cabin. Ar-Karo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ar-Karo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Disease, Ugly. Bonds: Slave, Criminal record, Nature, Adventurer. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Ar-Karo Thorpe, Male Half-Orc Expert 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Kilvar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His silver hair is cut short with large spiked bangs in the front. His skin is flawless and his blue eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Kilvar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Religious. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Kilvar Gorunn, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 7 (-2)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp.


Social Check DCs

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