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NPC Generator

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Advanced [show]


Pyra Twist, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses in collared shirts and wears a proper scarf over her head. Her silver hair is braided into rings. She has gleaming, smiling black eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with finding treasure.

History: Born in a small village she learned the ways of the warrior from her mother. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Athletic, Fighting. Bonds: Job, Adventurer, Criminal record. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Pyra Twist, Female Tiefling Sorcerer 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)18 (+4) 14 (+2)15 (+2)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 12
Languages Common, Celestial, Auran, Goblin, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 1300 gp.


Social Check DCs


Nuthra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely green suit with black socks and a vest with buckled shoes. Her green crest is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in a small desert village. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Since then, she has sought to make the best of life.

Motivation: Many orcs want her driven away; and a deep hatred of orcs

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Nuthra Raghthroknaar, Female Dragonborn Druid 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 8 (-1)14 (+2)
Skills Arcana +6, Athletics +5
Senses Passive Perception 9
Languages Common, Aquan, Orc, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Wordsworth, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears silk and lounges about seductively. Her blonde hair, when down, is lengthy. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Katherine hails from a village terrorized by gnolls. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She feels threatened by others; and meet up once more with her childhood friend

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Enemies, Adventurer. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Katherine Wordsworth, Female Human Sorcerer 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)4 (-3) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Werydd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is typically in her Banker uniform. Her hair is brown and curly. Her eyes are green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Werydd is combative with any and all who dare try her patience in the slightest.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She worked as a nervous Banker and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Depressed, Disease, Insomniac. Bonds: Job. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Werydd Helcral, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)11 (+0) 7 (-2)7 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. Iolite (70 gp). Lapis lazuli (11 gp). Jasper (70 gp).


Social Check DCs


Naamah Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is knotted and matted. Her eyes are white and catlike.

Personality: She dislikes all the random violence that takes place in the south. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a slaver, Naamah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the south, certain she would find work there.

Motivation: Her religion dominates her actions.

Ideals: Pacifist. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Naamah Sorrow, Female Tiefling Paladin 2
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 360 gp.


Social Check DCs


Olunt Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy white hair. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.

History: He was born in the north. He worked as a nervous Marshal and found it very stressful. He has achieved small success as a Marshal.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Philantrophist, Professionalism. Bonds: Immigrant, Job, Debt. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Olunt Burrowfound, Male Dwarf Ranger 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)4 (-3) 17 (+3)9 (-1)
Skills History -1, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp. A roughly beaten golden orb (90 gp).


Social Check DCs


Smoking Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Shoemaker uniform. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has wavy white fur. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Shoemaker business at a young age. He worked as a nervous Shoemaker and found it very stressful. He has drifted from career to career and currently works as a Shoemaker.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Smoking Running, Male Tabaxi Bard 15
Medium (6'3") Tabaxi, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 74 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Investigation +7, Performance +7
Senses Passive Perception 8
Languages Common, Druidic, Auran
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544333

Possessions: 400 pp. Obsidian (4 gp). Pink pearl (100 gp). Peridot (40 gp). Eye agate (4 gp). Hematite (4 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olgoth Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his red hair to look like a famous performer. His green eyes dart from person to person.

Personality: Olgoth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Olgoth studied abroad. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Spy for hire.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Gifted. Bonds: Rich, Family, Job. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Olgoth Barclay, Male Half-Orc Sorcerer 7
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Athletics +6, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 700 gp.


Social Check DCs


Mary Hackney, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a simple grey robe with blue stripes complete with hood. Her whole body is exceptionally muscular. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: Mary wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 7 years old her parents immigrated from the west. A few years later when the south was not economically sound they moved to her current location. She has dedicated herself to building a better world.

Motivation: She feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Depressed. Bonds: Immigrant, Adventurer. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Mary Hackney, Female Human Warrior 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp. Lapis lazuli (12 gp). 1 Banded mail.


Social Check DCs

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