Zephan Hate, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in a clean green cloak covering his clean studded leather. His blue hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Zephan was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Bather and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Antagonistic, Secretive. Bonds: Job, Adventurer. Occupation: Bather
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 12)
Armor Class 12
Hit Points 87 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6
Possessions: 35000 sp. Hematite (11 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tight fitting brown shirt and pants. His fur is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. The war was a terrible time for him, and Great does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Great was left his father's suit of armor and trained in its use and care. He has never given up on his writing dream.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Military. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 88 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Ignan, Gnoll, Auran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 2400 gp. Brass mug with jade inlays (100 gp).
Lamlis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He has wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Lamlis lived on a farm with his father, near the main road leading to a nearby town. In his 14th year, his parents were killed by a goblins raid, leaving Lamlis alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Engraver and was forced into it by his family.
Flaws: Antagonistic. Bonds: Poor, Attractive, Criminal record, Family, Enemies. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Azzakh Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears a faded coat and loose pants complete with feathered hat. His clothes are grease stained in places. His blue crest is braided into rings. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and seeks redemption
Ideals: Optimist, Philantrophist. Bonds: Poor, Immigrant. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Orc, Gnoll, Giant
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item.
Ilga Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is thinning but still full. Her eyes are hazel.
Personality: Ilga hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her music dream.
Motivation: She has decided she is irredeemable.
Ideals: Entrepeneur, Artistic, Joker. Bonds: Poor. Occupation: Weaver
Voice: Squeaky
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2300 sp. 1 Masterwork Uncommon Weapon.
Arha Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear white tank tops with brown skirt. Her silver hair is well kept. Her eyes are blue and catlike.
Personality: Arha hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She used her abilities to travel the world and help people.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic, Philantrophist. Bonds: Criminal record, Adventurer, Enemies. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Chain shirt.
Creega Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a custom-built plate barding that's adorned with black lining and desert motifs. She has a long golden ponytail with little hanging trinkets. Her eyes are brown and catlike.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is able to make almost anything out of random pieces of junk.
History: Born in the south to a Marshal, Creega learned a great deal about her father's area of expertise. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 3 years.
Motivation: Sabotage a competitor.
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp.
Shax Glory, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a black shirt with thin pastel vertical stripes and blue pants. Her purple hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born at the edge of vast forest. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting. Flaws: Mundane. Bonds: Nature, Immigrant, Enemies. Occupation: Beggar
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 140 gp.
Wella Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear red pants and tee shirts. Her hair is greying and her face has many wrinkles. Her violet unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Wella isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A freak accident while working with her Engraver father left her crippled. She left for the east, certain she would find work there.
Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent father
Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp.
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