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NPC Generator

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Advanced [show]


Dimble Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. His red hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a necromancer, Dimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Dimble was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dimble decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Flaws: Addict, Insane. Bonds: Rich, Mentor, Criminal record. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Dimble Waggletop, Male Gnome Warrior 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)17 (+3) 18 (+4)10 (+0)
Skills Insight +6, Nature +5
Senses Passive Perception 14
Languages Common, Gnome, Terran, Druidic, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 31000 sp. Star rose quartz (80 gp).


Social Check DCs


Fonkin Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and wears tan trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His right hand appears badly burned and disfigured. He has moderate length chestnut hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. Fonkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Weaver

Voice: American accent

Attributes [hide]

Fonkin Munggen, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Gomory Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He tends to wear a large violet jacket. He keeps his long golden hair kept up in a rat tail. He has green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the west to a Healer, Gomory learned a great deal about his mother's area of expertise. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Flaws: Shy, Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Gomory Fahrend, Male Half-Elf Aristocrat 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 9 (-1)17 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Morana Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a tight fitting grey shirt and pants. Her hair is cut close to her head. Her fierce amber eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Morana lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their daughter. She worked as a Seamstress, and she later adopted a second daughter.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Family. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Morana Hammerstone, Female Dwarf Adept 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Kilvar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly blonde, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.

History: Born to a Guard, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Joker. Bonds: Attractive, Has a crush, Poor, Family. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Kilvar Holderhek, Male Dwarf Warrior 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 105 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: Chrysoprase (40 gp). Sardonyx (40 gp). Black pearl (800 gp). Chrysoprase (40 gp). Blue quartz (9 gp). Star ruby (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murgen Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a black suit, yellow shirt, and brown tie. With wild red hair. This blue eyed southerner is not easily forgotten.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Passionate. Bonds: Immigrant, Job, Slave, Adventurer. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Murgen Ainsley, Female Half-Orc Adept 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Just what you see.


Social Check DCs


Seddit Gluttony, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple green robe with yellow stripes complete with hood. Her purple hair is knotted and matted. Her eyes are a pleasant red.

Personality: Prone to second guessing herself, she comes off as nervous. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born the only child of a wealthy merchant. She moved out north to avoid the crime she committed. She hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur. Flaws: Shy, Insomniac. Bonds: Criminal record, Job. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Seddit Gluttony, Female Tiefling Monk 12
Medium (5'7") Tiefling, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 93 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)18 (+4) 15 (+2)17 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Auran, Druidic, Undercommon, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 3000 gp. Rhodochrosite (13 gp). Smoky quartz (80 gp). Alexandrite (1300 gp). Chrysoprase (80 gp). Blue quartz (13 gp). Rich purple corundum (1300 gp).


Social Check DCs


Mamnen Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Soapmaker uniform. His hair is short and black. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Mamnen was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Optimist, Impeccable. Bonds: Job, Poor, Adventurer. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Mamnen Glory, Male Tiefling Warrior 4
Medium (5'5") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)16 (+3) 17 (+3)16 (+3)
Skills History +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 32000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elizabeth Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light violet in addition to tight pants. She is muscular with a powerful set of arms. She has slicked back black hair. Her eyes are green and beady.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to loving parents in a slum to the east. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant, Criminal record. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Elizabeth Yaeldrin, Female Half-Elf Commoner 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 230 gp. Aquamarine (300 gp).


Social Check DCs

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