Jheri Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears green painted combat armor at almost all times. She has wavy white crest. She tend to wears goggles to shield her eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the south. She was taken as a slave by a traveling circus and forced to perform She has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and expand her business
Ideals: Entrepeneur. Bonds: Job, Immigrant, Slave. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1700 sp.
Wella Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Gifted from a young age, Wella studied abroad. After coming to the age of reason, Wella took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Wella never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, In love. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 80 gp. Silver chalice with lapis lazuli gems (150 gp).
Enidda Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fancy tan dress. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is obsessed with finding treasure.
History: She was born in the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic. Bonds: Attractive, Criminal record, Adventurer, Immigrant, Military. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 50 gp.
Rosalind Easton, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. She wears her black hair up. Her gray eyes have a joyful gleam in them most of the time.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Rosalind hails from a village terrorized by gnolls. Rosalind was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rosalind decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She wants revenge against gnolls; and someone believes her a fraud
Ideals: Optimist, Philantrophist. Bonds: Rich, Enemies, Criminal record. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 3000 cp.
Wymar Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. His hair is chestnut and curly. He is baby faced.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Ideals: Athletic, Artistic. Flaws: Impulsive, Shy. Bonds: Religious. Occupation: Knight
Voice: German accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (9 gp). Golden pearl (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Uraim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his black robe and is in decent physical shape. His silver hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's in love; and wants his loneliness to end
Ideals: Justice, Artistic, Fighting. Flaws: Shy. Bonds: Has a crush. Occupation: Fletcher
Voice: Raspy
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 109 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 19 (+4) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Aquan, Infernal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1000 gp. Fire opal (1600 gp). Alexandrite (1500 gp). Smoky quartz (70 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vadania Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. She wears her brown hair down. She wears crescent spectacles with a black brim.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a ruthless business woman, a trait she acquired from her father.
History: Born in a small village she learned the ways of the warrior from her father. Her father was very strict, and drilled into her lessons on being the perfect lady. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Impeccable. Flaws: Shy. Bonds: Rich. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp.
Boddynock Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple white line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Gnomish compassion; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insomniac, Racist. Bonds: Mentor. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Halfling, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Xappan Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green trousers with black and brown striped suspenders. He wears various colorful collared shirts. His hair is purple and very short. He has several tiny opal earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Server born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Server business.
History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Server. He struck the Server job and began his own company from there.
Motivation: Expand his business.
Ideals: Persistence. Bonds: Rich, Job, Military, Religious. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
