Oren Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by sweets. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has a small toy that he constantly fidgets with.
History: He was born in the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 sp. 1 Half-Plate.
Paymon Blame, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His brown hair is knotted and matted. His gold eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Paymon embodies much of what other species detest in the Tieflings. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 61 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic, Goblin
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 2000 gp. Red-brown spinel (150 gp). Tiger eye turquoise (5 gp). Star ruby (1400 gp). Sardonyx (50 gp). Freshwater pearl (5 gp). Peridot (50 gp). Freshwater pearl (5 gp). Black star sapphire (1400 gp). Obsidian (5 gp). Lapis lazuli (5 gp). Red garnet (150 gp).
Symma Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue collared shirt and green skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is drawn into a tight pony tail with a cross scrunchie. Her ears are large.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Symma was born on a far northern desert where she grew up under the tutelage of her father, an expert Beggar. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She loathes her own lifestyle.
Flaws: Ugly, Depressed, Shy, Disease, Insomniac. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 29000 cp.
Hlin Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants. She is bristling with hidden weapons, mostly scythes and quarterstaffs. Her moppish silver hair is in a traditional bowl cut. Her thin eyebrows rest above her beady gray eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with finding treasure.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer, Slave. Occupation: Gardener
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 600 gp. Brass mug with jade inlays (400 gp).
Marastyr Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman wears dark leathers with embroidery. Her clothes are grease stained in places. She has done her best to style her auburn hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Marastyr will drive conversation. She is obsessed with her god.
History: When she was but 6 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Extrovert. Flaws: Insane. Bonds: Poor, Immigrant, Religious. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +4
Possessions: 400 sp. 4 Acid flasks.
Morana Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars, she is not a threatening figure. She has styled her chestnut hair well, parting it to the left. Her eyes are amber and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. She has a small toy that she constantly fidgets with.
History: Gifted from a young age, Morana studied abroad. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now spends her time doing works of charity.
Motivation: Halfling compassion; and she has a rivalry with the church that dominates her actions
Ideals: Gifted, Philantrophist. Flaws: Addict, Racist. Bonds: Religious. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
Possessions: 600 gp. 1 Minor magic item.
Anverth Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. He has a long golden beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Anverth isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the west. Anverth was born on a far western desert where he grew up under the tutelage of his father, an expert Barkeep. Recently he has begun working with bootleggers and crooks.
Motivation: He feels kind of lost in life; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Immigrant, Criminal record. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 110 gp.
Great Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white fur is singed and shortened. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Professionalism, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1400 gp. Gold dragon comb with red garnet eye (1700 gp). Solid gold idol (700 gp). Brass mug with jade inlays (600 gp).
Bucklal Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This man prefers to wear red pants and tee shirts. He is muscular with a powerful set of arms. His red hair is kept up in a ponytail inside a broad hat. His violet unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a Animal Trainer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found.
Ideals: Professionalism. Flaws: Disease, Ugly. Bonds: Poor, Immigrant. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 59 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +3
Possessions: 700 gp. Sardonyx (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!