Vaina Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears a faded coat and loose pants complete with deerstalker hat. She has wavy black hair. Her gray eyes are passionate and lively.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Vaina was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and seeks redemption
Ideals: Justice. Flaws: Cynical, Mundane. Bonds: Family, Criminal record. Occupation: Crown-heir
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2800 sp.
Rosalind Emsworth, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. She wears a deerstalker hat to cover her moderate length auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Emotional, Ugly. Bonds: Rich, Military. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Malachite (5 gp).
Eggren Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a black collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has dyed her greying black crest a little too much giving a sharp black color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. A true patriot, Eggren would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised in a white middle class family as the only child. A freak accident while working with her Servant father left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Servant again; and further expansion of business
Flaws: Ugly, Mundane, Disease. Bonds: Military, Job. Occupation: Knight
Voice: Whispers
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 19 (+4) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1900 gp.
Gilthur Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Hunter, Gilthur learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Hunter. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Opinionated. Flaws: Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
Possessions: Pink pearl (120 gp). 1 Half-Plate.
Quick Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He wears his yellow fur up. His hazel eyes peer out from beneath his broad brown hat.
Personality: Quick is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the west to a Shipwright, Quick learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Shipwright.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and sabotage a competitor
Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Ignan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: Eyepatch with mock eye of sapphire and moonstone (1800 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).
Hadwisa L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman usually wears her violet robe and has her shield always slung over her shoulder. She is muscular with a powerful set of arms. She has no hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp.
Gunter Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He is bristling with hidden weapons, mostly maces and lances. He has a very tight haircut. He has brown eyes and a violet hat with a tan feather.
Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.
History: He was born in the east, but his parents moved at a very young age to the west. When Gunter reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Greedy. Bonds: Criminal record, Military, Immigrant, Nature. Occupation: Beggar
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 14)
Armor Class 10
Hit Points 75 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jebeddo Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His red hair is kept up in a ponytail inside a deerstalker hat. His eyes are green and beady.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Jebeddo studied abroad. Jebeddo was born on a far southern forest where he grew up under the tutelage of his mother, an expert Knight. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Kyle Blakely, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut jaggedly and amateurishly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Kyle was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he is unsatisfied with his job
Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Mason
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!
