Damaia Knack, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is typically in her Bookbinder uniform. Her hair is greying and her face has many wrinkles. Her gold eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Flattery will make her almost putty in your hands.
History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Priest, but she was a colossal failure. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damaia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor.
Ideals: Athletic, Fighting. Flaws: Cynical, Selfish. Bonds: Job. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Violet garnet (300 gp).
Umpen Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a tight fitting blue shirt and pants. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in flail use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Umpen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: To end his boredom; and someone believes him a fraud
Ideals: Disciplined, Fighting. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Body Guard
Voice: Low and grunting
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. 5 Acid flasks.
Skamos Harm, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a faded coat and loose pants complete with broad hat. His purple hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are white.
Personality: Skamos is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. Skamos was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and to be a miller again
Ideals: Extrovert. Flaws: Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 6 (-2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Terran, Auran
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 4000 sp.
Nil Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He is bald on top and has large brown tufts of hair around his ears. He has a dull look in his amber eyes.
Personality: Nil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Guard father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Ideals: Extrovert. Flaws: Ugly, Fearful, Disease, Insomniac. Occupation: Dilettante
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Soveliss Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.
History: When he was but 5 years old his parents immigrated from the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Soveliss grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Soveliss. He left for the west, certain he would find work there.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Flaws: Antagonistic, Selfish. Bonds: Attractive, Immigrant, Criminal record. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Onyx (30 gp). 1 Masterwork Common Melee.
Warryn Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan armored body suit, with a simple black line shooting up and back down. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Insane, Disease. Bonds: Slave. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. 1 Tanglefoot bags. 2 Alchemist’s fire. 2 Holy water.
Boddynock Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his flail. He carries a battered trident and tarnished flail as well. His auburn hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and he is content
Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 80 pp.
Hrathy Brixton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her golden hair is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.
History: She was born to loving parents in a slum to the east. Her father was a soldier and died while she was still young. Hrathy was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Farmer
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrin Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green deerstalker hat and green clothes. He carries with him a set of swords on his belt, each one with a ruby on the hilt. His crest is short and silver. His gold unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his mother.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Patrin has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Joker, Entrepeneur. Flaws: Disease, Insomniac. Occupation: Apothecary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 70000 cp. Deep blue spinel (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
