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NPC Generator

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Advanced [show]


Diesa Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. With bright black hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a island tribe. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She then took over the family business and is one of the better Herbalist for hire.

Motivation: Marry her brother to traveling adventurers; and further expansion of business

Ideals: Fighting. Flaws: Terse, Fearful. Bonds: Nature, Job, Family. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Diesa Silverstone, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 13 (+1)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 700 sp.


Social Check DCs


Grom Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. His chestnut hair and beard is wavy and long. He has several tiny amber earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a plains tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and money/treasure

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Nature, Family. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Grom Norton, Male Half-Orc Warrior 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. Peridot (40 gp). 1 Masterwork studded leather.


Social Check DCs


Jarsali Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Jarsali abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. She hasn't told them the truth, but wants to settle down with them.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants to get laid

Flaws: Shy. Bonds: Adventurer, Slave, Has a crush, Debt. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Jarsali Ray, Female Half-Elf Barbarian 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)8 (-1) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 600 sp. Deep green spinel (130 gp). 1 Superior lock.


Social Check DCs


Hugh Beverly, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a brown armored body suit, with a simple violet line shooting up and back down. His clothes are grease stained in places. His brown hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Brewer and found it very stressful. He has achieved small success as a Brewer.

Motivation: To be a Carpenter again.

Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Hugh Beverly, Male Human Monk 11
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 18 (+4)13 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3200 gp. Aquamarine (1500 gp). Moss agate (9 gp). Carnelian (30 gp). Chrysoprase (30 gp). Brown-green garnet (120 gp). Malachite (9 gp). Obsidian (9 gp). Eye agate (9 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donella Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She typically wears blue cloth garments or leather armor. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her violet eyes lackadaisically let the world flow into them.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Energy wise she seems alert and responsive.

History: Donella was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her religion dominates her actions; and regain custody of her daughter

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Family, Religious. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Donella Folkor, Female Gnome Aristocrat 8
Small (3'1") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 80 pp. Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.


Social Check DCs


Skirt In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in an above average manner. Her fur is red and curly. She wears round tiny glasses practically rammed into her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with her god.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic. Bonds: Attractive, Poor, Religious, Mentor. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Skirt In Woods, Female Tabaxi Warlock 18
Medium (5'6") Tabaxi, Neutral Evil (CR 18)
Armor Class 11
Hit Points 70 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 19 (+4)7 (-2)
Skills Insight +10, Stealth +7
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 1400 pp. Gold and ruby ring (5000 gp). Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (1600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Cloth of gold vestments (60 gp). A necklace of small pink pearls (3000 gp). Embroidered and bejeweled glove (4000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (60 gp). A roughly beaten golden orb (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Brass mug with jade inlays (500 gp). Solid gold idol (400 gp). Cloth of gold vestments (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Major magic item.


Social Check DCs


Caeldrim Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has wavy golden hair. He has green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Slave, Adventurer. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Caeldrim Iathrana, Male Elf Bard 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)9 (-1) 18 (+4)9 (-1)
Skills History +1, Intimidation +1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gimurt Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gimurt was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Family, Slave. Occupation: Tanner

Voice: French accent

Attributes [hide]

Gimurt Morigak, Male Dwarf Rogue 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 67 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)10 (+0) 11 (+0)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Hematite (15 gp). Lapis lazuli (15 gp).


Social Check DCs


Sarah Hastings, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. Her auburn hair is wavy and long. Her eyes are green and she is always smoking a pipe.

Personality: While she acts the brute, she is far gentler than she would appear. She is an amazing painter.

History: She served in the navy to pay for her family's outstanding loans. She found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Athletic, Fighting, Gifted. Bonds: Military, Adventurer. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Sarah Hastings, Female Human Ranger 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)14 (+2) 7 (-2)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Obsidian (4 gp).


Social Check DCs

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