Unvera Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. She has slicked back black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She was born in the south, but her parents moved at a very young age to the east. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She left for the south, certain she would find work there.
Motivation: Wants to work out more often; and regain custody of her son
Ideals: Athletic. Flaws: Racist. Bonds: Guardian, Immigrant, Family. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 108 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Goblin
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +5
Possessions: 1100 pp. Aquamarine (1100 gp). Alexandrite (1100 gp). Blue sapphire (1100 gp). Sardonyx (40 gp). Violet garnet (1100 gp). 1 Medium magic item.
Tarhun Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His broad hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Impeccable. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Balam Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. He has a moderate pudge and is not very fit. His purple hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Balam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Balam was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army
Flaws: Depressed. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp. Rock crystal (60 gp). Coral (60 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a card on it. She keeps her long lavender fur kept up in a rat tail. Her eyes, though not visible through her cowl, are amber.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is afraid of women and trembles around them
History: Fragrant was born with her father's beautiful face. A gifted student she started as a Ruler, but she got bored and became a Scribe. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage; and obtaining odd cultural dragonborn artifacts is her passion
Flaws: Shy. Bonds: Attractive, Job, Family, Adventurer. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1700 gp. Chrysoberyl (140 gp). Obsidian (14 gp). Blue quartz (14 gp). Blue star sapphire (1200 gp). Smoky quartz (30 gp).
Keyleth Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care, and sports empty pouches on her belt. She wears her chestnut hair up in a very large beehive style do. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is a Fletcher first and foremost. She believes firmly that knowledge should be universal. She is able to make almost anything out of random pieces of junk.
History: She was born to a criminal king-pin and mafia family She has chosen to use the inheritance that was left to her frivolously. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Bonds: Job, Criminal record, Rich. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 90 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Biri Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. She has moderate length rusty crest. Her gold eyes are slightly larger than normal.
Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in ceremonial dagger use. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.
Ideals: Gifted, Fighting. Bonds: Religious, Enemies. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Gynk Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'7", this woman is wearing the road beaten gear of a warrior. Her auburn hair is cut short with large spiked bangs in the front. Her fierce hazel eyes like to dwell on things.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Gynk's homeland. Gynk decided to take the middle way and become a bodyguard. Recently she has begun working with bootleggers and crooks.
Motivation: A need for knowledge about a nearby landmark; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Immigrant, Criminal record, Adventurer. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +1
Possessions: 500 gp.
Quick Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown top hat and brown clothes. Her cinnamon fur is thinning but still full. Her eyes are likewise blue.
Personality: She has a massive crush on the younger sibling of the Sellsword who has hired her part-time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Servant mother left her crippled. Some 8 years later her spouse died after the birth of her son. Heartbroken, Quick never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants her loneliness to end
Ideals: Fighting. Flaws: Ugly, Secretive, Disease. Bonds: Has a crush, In love. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 65 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 20 (+5) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +8 / 3d6+4, Ranged +9 / 3d6+5, Grapple +6
Possessions: 1000 gp.
Tordek Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He has a penchant for wearing a ring with an oversized topaz on his right hand. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are passionate and lively.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Sold as a small child to a brothel owner, Tordek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Mentor. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 6000 cp.
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